Enchanted Edge
Curse Maven Snippet
What's new
\### 📜 Enchanted Edge Changelog - Version 1.1 Here are the new features and changes introduced in this version: #### ✨ New Enchantments - \*\*Ultra Exp (I-III)\*\*: Experience multiplier (+15%, +30%, +50%) for mining and killing mobs. - \*\*Repulsor (I-II)\*\*: 20% or 40% chance to knock back attackers when you take damage. - \*\*Frost Arrow (I-II)\*\*: Arrows apply Slowness and Mining Fatigue to the target (8-second cooldown). - \*\*Last Stand\*\*: Gain Strength II and Speed II for 10 seconds if your health drops below 20% (60-second cooldown). #### 🛠️ Configuration System (GUI) - \*\*Cloth Config Integration\*\*: The "Config" button in the mod list is now active. - \*\*Full Control\*\*: You can individually enable or disable any enchantment via a simple visual interface (On/Off). - \*\*Organized Categories\*\*: Settings are grouped into \*Mining\*, \*Combat\*, \*Utility\*, and \*Curses\*. #### 🔧 Improvements & Fixes - \*\*Anvil Fix\*\*: Removed the "Too Expensive" limit. You can now repair and combine items regardless of the level cost. - \*\*Tooltip Filtering\*\*: Detailed enchantment descriptions now appear \*\*only on books\*\* (Enchanted Books), keeping tool and armor tooltips clean. - \*\*Bulldozer Logic\*\*: AOE mining modes have been calibrated (Level 1: 3x1, Level 2: 3x3, Level 3: 3x3x3). - \*\*Magnetize\*\*: Item attraction radius is set to a balanced 4 blocks per level. - \*\*Collector\*\*: Spawn Egg drop chance is fixed at 4%. #### 🧹 Code Maintenance - \*\*Clean Architecture\*\*: All comments and redundant code have been removed for better performance. - \*\*Localization\*\*: All new strings have been added to \`en\_us.json\` for full translation support.
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