Enchanted Bundles
Enchanted Bundles is a lightweight mod that adds six new enchantments for the bundle.
No new items, blocks or screens to learn: you take the vanilla bundle, enchant it, and it becomes a bigger backpack, a pocket bomb, or a bag you never lose on death.
Side: Client & Server • Works with: Fabric, NeoForge

| Enchantment | Levels | What it does |
|---|---|---|
| Expansion | I–IV | More room in the bundle: 74 / 84 / 104 / 128 items instead of 64. |
| Compression | I | Unstackable items (swords, tools, armour, potions) take as little room as one block, so 64 of them fit. Other bundles are not compressed. |
| Binding | I | You keep the bundle when you die; it comes back to your inventory on respawn, contents included. |
| Detonation | I | The bundle holds only gunpowder. Throw it (Q) and it explodes where it lands; the more gunpowder inside, the bigger the blast. An empty one does nothing. |
| Convenience | I | Right-click opens the bundle as a large 9×6 chest-style window instead of tipping the items out. |
| Curse of Vacuum | I | A curse: once a second the bundle pulls in loose items lying within 3 blocks of you. |
Enchantments combine: Expansion IV + Compression + Convenience makes a 128-slot tool backpack; Vacuum + Detonation collects only gunpowder.

- Enchanting Table: Expansion I–II.
- Loot chests and villager trades: every enchantment, including Expansion III–IV. Curse of Vacuum is loot only and is never traded.
- Anvil: combine the bundle with an enchanted book, or two Expansion books to raise the level (up to IV).

The mod has no config file; everything adjustable is plain data, so a data pack can change it:
- How rare and how expensive each enchantment is:
data/enchantedbundles/enchantment/<name>.json(weight,min_cost/max_cost,anvil_cost,max_level). - Where it comes from: the tags in
data/minecraft/tags/enchantment/—in_enchanting_table(table),treasure,on_random_loot(chests),tradeable(villagers),curse. - Which items take the enchantments: the item tag
enchantedbundles:enchantable/bundle. - Names and descriptions: resource pack, lang files
assets/enchantedbundles/lang/.
Fixed in code (not data): the Expansion capacities (74 / 84 / 104 / 128), the 3-block Vacuum radius, and the Detonation blast strength (1 + 0.15 per gunpowder, at most 10).

Found a bug or have an idea? Discord is the fastest way to reach me. Feel free to also check out and subscribe to my YouTube channel!




