enchant_evolution-0.5.8.jar
Curse Maven Snippet
What's new
Scale: 26 vanilla enchantments → 78 branches → 234 unlockable levels.
New evolution paths (relative to the previously documented 21)
- knockback: Heavy Strike (knockback ×2/3/4), Stunning (applies shock 1/2/3s on hit), Relentless (teleport-chase on uncharged left click after marking the target, cooldown 3/2/1s).
- sweeping: Sprint Sweep (triggered by a sprinting swing; radius grows with sprint duration), Spin Sweep (mid-air left click enters a spinning ring sweep, rendered as client-side world geometry), Quick Sweep (lowers the sweep charge threshold via
PlayerAttackMixinpatching the vanilla0.9Fconstant).
- impaling: Rain Song (+30/60/90% damage to wet targets; the thrown half goes through
ThrownTridentDamageMixin), Laceration (applies bleeding to wet targets), Maelstrom (pulls nearby entities toward the victim).
- mending: Blessing (pick up XP → heal), Practice Makes Perfect (XP repairs durability ×2/4/8; needs
PlayerRepairMixin), Silent Companion (a broken item returns its XP).
- aqua_affinity: Deep Drill (scans downward underwater for the first non-rock block), Wave Guard (pushes mobs away while sneaking in water), Erosion (underwater mining speed ×2/3/4).
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

