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Enchancement

A mod that completely overhauls the vanilla enchanting system

File Details

enchancement-26.1-r17.jar

  • R
  • Jun 11, 2026
  • 2.08 MB
  • 45
  • 26.1.2+2
  • Fabric

File Name

enchancement-26.1-r17.jar

Supported Versions

  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:enchancement-598056:8233290"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Version 26.1-r17:

  • disableDurability config is now an enum that can be ALL, ENCHANTED, or NONE
    • ALL is the default, and means everything is unbreakable (existing functionality)
    • ENCHANTED means only enchanted items are unbreakable
    • NONE means nothing is unbreakable
  • scatter is now more concentrated
  • shields no longer lose charge when being held and instead lose it when blocking hits
  • axes no longer directly break shields, but instead deal extra damage
  • lumberjack is now more effective against shields
  • axes now must be charged to damage shields
  • move vanilla fixes to their own config option
  • fix torch still firing while dead
  • fix dupe bug with torch
  • attribute swapping fix no longer cancels left click and instead properly resets attributes and attack cooldown immediately upon switching items

see full changelog here