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Empirelabs

Build a crime empire from a hidden lab: cook fictional products, hire workers and dealers, launder cash through businesses, and rise to Kingpin
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Empirelabs | v0.1.2

File nameempirelabs.jar
Uploader
FreakMCFreakMC
Uploaded
Oct 6, 2026
Downloads
8
Size
1.5 MB
Mod Loaders
Fabric
File ID
9076402
Type
B
Beta
Supported game versions
  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:empirelabs-1725736:9076402"

Learn more about Curse Maven

What's new

Empire Labs — v0.1.2 Beta

Made by Freak4U · Fabric 1.21.11 · Requires Fabric API

Empire Labs: build a lab, cook fictional products, hire a crew, run front businesses, lock down your base, and fight other players to become the server's Kingpin.

⚠️ Beta: expect bugs and balance changes. Please back up your worlds and report issues!


🧪 Labs & Production

  • 14 lab machines across 4 tiers: Improvised → Professional → Industrial → Super Lab
    • Improvised: Chemistry Table, Drying Rack, Packaging Station
    • Professional: Mixing Station, Heating Station, Cooling Station, Filtration Unit, Condenser, Industrial Dryer
    • Industrial: Industrial Reactor, Pressure Chamber, Industrial Separator, Auto Packager
    • Super Lab: Super Lab Core
  • Multi-step processing: mixing, heating, cooling, filtering, refining, drying and packaging
  • Quality system: Poor, Average, Good, Premium and Perfect. Higher tiers are faster, safer and make better product. Batches can be ruined.
  • Machine upgrades: Speed, Efficiency, Quality, Yield, Batch and Automation cores
  • Fictional products: Azure Crystal, Crimson Resin, Frost Shard, Industrial Concentrate, Crystal Prism and more
  • New ingredients: Prism Salt (ore + deepslate ore, generates in the world), Duskroot (crop + seeds), Catalyst Shard, Clearwater Solvent
  • Lab recipes are data-driven (datapack support)

📦 Packaging, Storage & Money

  • 5 packaging types: Bag, Sealed, Premium, Bulk and Crate, each with its own sale bonus
  • Warehouse storage: Pallet, Wooden Crate, Chemical Drum, Warehouse Shelf, Industrial Rack, Shipping Container, Lab Cabinet, Locker, Filing Cabinet, plus a Hidden Compartment disguised as White Lab Tile
  • Vault, Safe and Wall Safe for your cash
  • Physical money: Cash Stack, Cash Brick, Wallet, Money Bag, Briefcase, Duffel Bag, and a Money Pile block
  • Money Counter for laundering dirty cash

💼 Businesses & Laundering

  • 6 front businesses: Convenience Store, Laundromat, Repair Shop, Car Wash, Restaurant, Smoke Shop
  • Launder dirty money into clean money. Each business unlocks at a reputation rank.
  • Shop Counter: stock it, open it, and customers walk up and buy

👥 NPCs & Crew

  • Buyers with 6 personalities: Haggler, Big Spender, Connoisseur, Regular, Nervous, Party Animal
    • New buyer profile screen: see what each buyer likes, dislikes and will pay
    • Buyers now talk, with voiced greetings (first batch)
    • More human skins and outfits for buyers, workers and suppliers
  • Street Buyers and Suppliers (buy your ingredients)
  • Hire employees with an Employment Contract: Warehouse Worker, Lab Worker, Packager, Transporter, Security Guard, Dealer, Distributor, Cashier
    • Work, Follow and Stay modes; manage them with the Manager Clipboard
  • Random events: premium buyers, demand spikes, competitor price cuts, big contracts, staff breakthroughs and staff complaints

📈 Progression

  • Reputation ranks: Unknown → Street Seller → Dealer → Supplier → Distributor → Kingpin → Empire
  • Contract Board with jobs to complete for cash and reputation
  • Empire Ledger (your empire overview) and Burner Phone (quick-access menu on the go)
  • 20 advancements, from your first sale and first batch up to a $1M empire and a Super Lab

👑 Kingpin & PvP (NEW)

  • Players compete to become the server's top drug lord. The current Kingpin wears a ♛ crown.
  • Earn notoriety from PvP kills and successful raids (anti-farm protection included)
  • Bounties: put a price on a rival's head with /bounty <player> <amount>; the Kingpin automatically gets a growing bounty
  • /kingpin shows the leaderboard and rival stats

🚨 Raiding (NEW)

  • Raid other players' bases. Owned security blocks have health and break under attack, and alarms trigger and notify the owner.
  • Code Breaker: crack keypad codes with a Mastermind-style hint mini-game
  • Hacking Laptop: hack keypads over time
  • Breaching Charge: plant it, wait for the fuse, and blow through doors and walls
  • Raiders can grab spilled cash from broken vaults and safes
  • Full guide included in RAIDING.md

🔒 Security

  • Keypad (set or enter a PIN; lockout after wrong guesses), Keycards
  • Lab Door, Security Door, Rolling Garage Door (now with sound effects)
  • Security Camera (wall and ceiling mounts) + Security Monitor
    • NEW: control cameras with WASD / arrow keys, zoom with Q/E or scroll, switch cameras with [ ] or , . and press R to re-center
  • Alarm, Motion Sensor, Laser Emitter, Panic Button, Reinforced Glass

🪑 Decoration & Furniture

  • Remade in Blockbench: Security Camera, Security Door, Lab Door, Keypad, Garage Door, Ceiling Light, Industrial Lamp, Shipping Container, Office Desk, Security Monitor, Server Rack, Office Chair, Industrial Pipe, Ventilation Duct, Floodlight, Industrial Flooring, Reinforced Concrete, Lab Stool, Microscope, Centrifuge
  • Sittable seats: Office Chair and Lab Stool (right-click to sit, sneak to stand)
  • Floodlight can be placed on floors, walls and ceilings
  • New decor: Lab Stool, Microscope, Centrifuge, Lab Shelf, Packed Duffel, Evidence Locker, Floor Scale, Water Cooler, Cash Bundles, Cardboard Boxes, Gas Cylinder, Whiteboard, Biohazard Bin, Eyewash Station
  • Building blocks: White Lab Tile, Lab Wall Panel, Stainless Steel Block, Industrial Flooring, Reinforced Concrete, Hazard Stripes, Concrete Panel, Brick Wall Panel, Rubber Floor
  • Also: Lab Sink, Fume Hood, Warning Sign, Toxic Sign, Wall Vent

🔌 Compatibility

  • Higher Harvest and Smokeables integration: their items become sellable, they get extra lab recipes, and Smoker/Lounge customers appear (optional; nothing breaks without them)
  • JEI support for lab recipes (optional)
  • Mod support: other mods can add their own sellable products, buyer types and lab recipes (via config, datapacks, or a code API for developers)

⚙️ Commands & Config

  • /empire: money, reputation, companies, contracts, leaderboard and more (admin tools included)
  • /kingpin, /bounty
  • Config file with live reload (/empire reloadconfig)

🛠️ Fixes

  • Fixed the keypad screen hiding its number buttons
  • Fixed the buyer profile screen covering its Done button
  • Fixed crashes from duplicate registry names (cash stack / duffel bag decor renamed to Cash Bundles and Packed Duffel)
  • Fixed duplicate model resources breaking the build

Known Issues / Beta Notes

  • Only buyer greetings are voiced so far. More voice lines are coming.
  • Multiplayer/dedicated server support is still being tested.
  • Prices and balance will change based on feedback.

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