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Better Automation

This Mod adds for every entity in minecraft a ruler if the player kills a ruler of a entity then the player becomes the ruler of that entity if the player attacks the ruler or entity (for example iron golem) then all iron golems will attack the player.
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empirerulers-1.0.4.jar

File nameempirerulers-1.0.4.jar
Uploader
TerahTerah
Uploaded
Jul 26, 2026
Downloads
15
Size
59.1 KB
Mod Loaders
Forge
File ID
8515204
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:empire-rulers-1575424:8515204")

Learn more about Curse Maven

What's new


Added new Empire Ruler Status It is weaker then Ruler Status. (which doesn't make sense because it also has ruler in the name)

Now for Empires you control  you need to manually type Go build from [coordinits] to [coordinits] BUT now for empires you dont control they build themselves like they will litteraly just go to X 0 Z 0 because there is the center of the world and it controls everything.  (this is a lie its just a Lore)

There is a %85 Chance they build something beautiful empire by using the Miner's resources that directly give it to the crafters and then the crafters must go to the crafting table to get craft the resources then give ito to the builders that build the empire.

Also the mobs might also put a block on themselves which suffocates them.

But still to become a ruler of a Specie you need to Kill the ruler not the Empire ruler the Ruler itself.

Also above every mob there is a word that defines their job: Ruler of [entity] means the ruler, Empire Ruler means the Empire ruler that controls the entitys that is controlled by the Ruler of [entity] status Miner means his job is a miner, Crafter means his job is a crafting, Builder means his job is a builder.

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