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Eminus

LOD terrain beyond your render distance, built from the chunks you have explored. OpenGL and Vulkan.
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0.8.7+mc26.1.2

File nameeminus-0.8.7+mc26.1.2.jar
Uploader
AnyttngAnyttng
Uploaded
Oct 21, 2026
Downloads
27
Size
12.5 MB
Mod Loaders
FabricNeoForge
File ID
9280185
Type
B
Beta
Supported game versions
  • 26.1.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:eminus-1693106:9280185"

NeoForge

implementation "curse.maven:eminus-1693106:9280185"

Learn more about Curse Maven

What's new

Changed

  • Lowest stored level is replaced by LOD Quality presets.
  • Reworked the settings screens.
  • After a teleport, a respawn or on joining a world, LOD appears at its full detail straight away and fills in outward from you.
  • LOD draws faster.

Fixed

  • With Shader Pack LOD on Distant Horizons, water at the edge of the render distance matches the water around it.
  • With Smooth Lighting on, the nearest part of LOD darkens block corners and the inside of tree canopies as the game does.
  • Vines, leaves and water under an overhang in LOD look the way they do up close.
  • With a high Detail Distance on a large window, LOD fills in without freezing and stops rebuilding once done.
  • Looking through a spyglass shows coarser LOD straight away and sharpens it outward from the crosshair, and lowering it leaves no holes along the horizon.
  • At a short LOD Distance, LOD right past the loaded chunks is solid.
  • LOD loads without holes, floating terrain or blinking, even while you fly fast.
  • On Fabric, a world can be deleted right after leaving it.

This mod has no related projects