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Eminus

LOD terrain beyond your render distance, built from the chunks you have explored. OpenGL and Vulkan.
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neoforge-0.3.0+mc26.2

File nameeminus-neoforge-0.3.0+mc26.2.jar
Uploader
AnyttngAnyttng
Uploaded
Sep 18, 2026
Downloads
3
Size
12.0 MB
Mod Loaders
NeoForge
File ID
8910077
Type
B
Beta
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:eminus-1693106:8910077"

Learn more about Curse Maven

What's new

Added

  • A low-detail copy of the world you have explored is drawn as far terrain beyond your render distance, from 32 up to 2048 chunks away.
  • The far terrain is saved to disk per world and per dimension, so it is still there the next time you join.
  • Block changes in the chunks around you reach the far terrain.
  • Far terrain shows water and plants, and keeps sky and torch light.
  • Far terrain follows your Smooth Lighting and See-Through Leaves settings.
  • Grass, leaves and water in the far terrain take their colour from the biome and blend across biome borders as your Biome Blend setting says.
  • Fog, shading and the water surface match the near terrain where the two meet, so the join does not show.
  • Where the terrain you have explored ends, the far terrain closes with a solid face, and open water with a wall up to its surface.
  • Blocks that have several models, and plants that stand off-centre, keep the look they have up close.
  • Far render distance, Lowest stored level, Worker threads, Detail distance, Fog, Fade and Ingestion are set on one screen opened from the mod list, on a page in Sodium's video settings, or in config/eminus.json.

Compatibility

  • Sodium is supported on NeoForge and Fabric.

This mod has no additional files