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EMF Compat: Better Combat

Makes Better Combat work correctly with animated EMF player models.
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emf_compat_better_combat_1.20.1_1.1.0.jar

File nameemf_compat_better_combat_1.20.1_1.1.0.jar
Uploader
stradatstradat
Uploaded
Jul 30, 2026
Downloads
5.1K
Size
167.8 KB
Mod Loaders
Forge
File ID
8540564
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:emf-compat-better-combat-1605147:8540564")

Learn more about Curse Maven

What's new

  • Added a config tab with toggles for arm sync, attack legs, weapon stances and the RPG Series support
  • Added precise support for weapon stances: spear, trident, claymore and the rest keep their stance (off by default)
  • Added attack footwork: your legs show the step while standing still, and give way to the walk cycle once you move
  • Added support for RPG Series and Spell Engine — casting poses stay visible (Archers, Wizards, Paladins & Priests, Rogues & Warriors etc)
  • Softer torso lean during attacks, so swings don't tip your whole body over
  • Fixed the model flicking back to vanilla for a few frames right after an attack
  • Other animation mods keep working normally — the addon no longer switches EMF's animation pause off for everything