emberforge-1.3.0.jar
Curse Maven Snippet
What's new
Emberforge 1.3.0
Compatibility
- Tools, weapons, bows, crossbows, shields and armor now respect the vanilla "Unbreakable" tag – no wear, no breaking.
- Enchantments from other mods can now be applied to Emberforge gear (when vanilla enchantments are allowed in the config).
- Tools now answer "can this tool harvest this block?" checks from other mods correctly. Tested with Leo's Even More Enchantments 1.6.2 (Auto Smelt, Fortune Plus, Fortune Master, Looting Plus).
Visuals
- Reworked first-person poses: all weapons now sit like a vanilla sword and are fully visible.
- Lances and spears now perform a real thrust instead of a swing.
- The couched lance stays visible while charging.
- Gentler mining animation; weapons no longer nod when aimed at grass.
Smeltery
- Faucets can be automated: a steady redstone signal makes a faucet pour into the casting table or basin below by itself.
- Finished casts can be pulled out of tables and basins with hoppers or pipes.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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