Elite Mobs 6.5.0 (Forge 26.3)
Curse Maven Snippet
What's new
Elite Mobs 2: The Sequel of Dante's Inferno 6.5.0 for Forge 26.3
New: many more elite names
- Six name shapes instead of one: "Morgrath, the Wrathful Zombie", "Varek Bonecleaver, Zombie Warlord", "Ulgash the Skeleton, Taker of Skulls", "Seething Spider Stalker", "The Gilded Reaver of the Hoard of Plutus" and the classic "Restless Zombie of the Grey Shore".
- Generated first names and surnames, titles that match the rank (from Brute to Worldbreaker), twice as many words for each circle and places from every circle of Dante's Hell.
- The stronger the elite, the likelier it has a name of its own. Two elites in a row no longer share the same word.
- Lucifer: 16 names and 20 titles (Abaddon, Father of Lies; Samael, He Who Waits Below...).
Improved: fairer affixes
- Electrifying, Bomber, Blink and Abyssal leave players in creative and spectator mode alone (lightning, fireballs and blinks used to go for them, and a creative player nearby could shield a survival one).
- Bomber and Blink need to see you: no more fireballs into walls or blinking through them.
- Blink lands on a free spot with a floor, or makes a shorter jump: no more elites stuck in a wall or teleported into the air.
Nothing else changes: elites, Lucifer, the Infernal Forge, commands, existing worlds and circle progress carry over. Replace the previous Elite Mobs jar with this one.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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