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Elite Mobs 2

Elite Mobs is a Minecraft mod that introduces powerful “elite” variants of hostile mobs. These enemies spawn during the night or can be summoned with a command for testing. Elite mobs have increased health and strength
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Elite Mobs 6.4.6 (Forge 26.3)

File nameelitemobs-6.4.6+forge-26.3.jar
Uploaded
Oct 25, 2026
Downloads
6
Size
876.9 KB
Mod Loaders
Forge
File ID
9321663
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Forge

implementation "curse.maven:elite-mobs-2-1583529:9321663"

Learn more about Curse Maven

What's new

Elite Mobs 2: The Sequel of Dante's Inferno 6.4.6 for Forge 26.3

Fixed

  • Lucifer's spoils were lost. His core collapse kills everyone nearby, including the player who beat him, and the 8 Lucifer Dust and the experience were handed to the dead player and vanished on respawn. The reward now waits for you and arrives when you respawn.
  • Lucifer no longer erases blocks that nobody can break (barriers, end portal frames, command blocks...). Before, only bedrock was spared.
  • Elites in a single player world that you closed and opened again without quitting the game came back without boss bar, affix or reward.
  • Elites no longer spawn right next to you (at least 6 blocks away), and a spawn that picked a mob that cannot be an elite tries again instead of failing.
  • Peaceful difficulty: no night elites (the game removed them at once, right after the "approaches!" message), and the altar now says Lucifer does not answer instead of using up your Dragon Head.
  • Night elites no longer hunt players in Creative or Spectator mode.

New: German and French

The Codex, the Circle menu and every message are now fully translated into German and French (before, only item and Circle names were).

Nothing else changes: loot, commands, the Codex, existing worlds and circle progress carry over. Replace the previous Elite Mobs jar with this one.

This mod has no additional files