Description
Elementyra
Bend the four elements: earth, fire, air and water. The mod adds 37 abilities and powerful great forms such as lightning, metal, flight and bloodbending. Every effect is made in Minecraft's own blocky style: real blocks of earth, voxel fire and wind, and water in your biome's water colour.
Choose your element when you first join a world, then learn the rest of the abilities from scrolls.
CONTROLS
- Y (hold): element wheel (Earth, Fire, Air, Water)
- R (hold): ability wheel of the chosen element
- Z: use the chosen ability (some abilities work while Z is held)
- C: second move. Splits a held earth block, splits a flying fireball, bursts the air dome, grabs with water arms. With nothing else to do, it charges lightning (fire, hold C) or raises lava (earth).
- V: great form. Metal (earth), flight (air, hold V), ice healing (water, hold V).
- Left click: throw held earth, kick a raised wall, strike with water arms
All keys can be changed in the Controls menu.
PROGRESSION
When you first join a world, you choose your element and get its first ability: Earth Wall, Fireball, Air Push or Water Whip.
The other abilities are learned from scrolls (shapeless crafting):
- Earth Scroll: Paper + Amethyst Shard
- Fire Scroll: Paper + Blaze Rod
- Air Scroll: Paper + Phantom Membrane
- Water Scroll: Paper + Nautilus Shell
Right-click a scroll and choose the ability you want to learn. Great forms can only be learned after every normal ability of that element is known. The Creative Scroll (creative menu only) unlocks everything at once.
EARTH
- Earth Wall: raise a wall, then left-click it to send it sliding with a spinning kick.
- Earth Block: tear a block out of the ground and punch it at enemies. C splits it into five shards fired in a fan.
- Earth Surfing: ride a plate of earth with a rolling wave of ground in front of you.
- Pillar: a column shoots up under the target and throws it into the air.
- Shock Wave: slam the ground. A wave of earth knocks enemies back and slows them.
- Fissure: the ground splits open in front of you, then closes again.
- Rock Burst: jagged slabs of rock burst out of the ground under the target.
- Great form, Lava (C): patches of ground around you turn to lava for six seconds, then turn back.
- Great form, Metal (V): open iron doors and trapdoors, pull ore out of rock, grab anyone wearing metal armour with chains and throw them.
FIRE
- Fireball: throw a fireball. C splits a flying fireball into five smaller ones.
- Flame Stream: a flamethrower from your hand while Z is held.
- Fire Vortex, Fire Hail, Fire Burst, Fire Blade and Fire Dash.
- Great form, Lightning (hold C): charge for up to five seconds. The longer you charge, the further and harder it strikes.
- Great form, Lightning Storm: after a long cast, real lightning strikes all around you. It never hits you.
AIR
- Air Push, Updraft, Air Drill, Air Scooter, Air Dash and Air Boomerang.
- Air Dome: turns aside arrows and attacks. C bursts it outwards in a blast.
- Great form, Flight (hold V): ten seconds of free flight, then a cushion of air when you land.
WATER
Near a lake or river, the water is drawn out of it. With no water around, it comes out of you.
- Water Whip, Wave Riding, Water Wave, Water Tentacles, Water Shot, Water Jet and Water Ball.
- Water Arms: two arms made of water. Left click strikes, C grabs an enemy and throws it.
- Great form, Bloodbending: at night only, the target is frozen in place for five seconds.
- Great form, Freezing (hold Z): water around you turns to ice.
- Great form, Ice Healing (hold V): cover yourself in ice and heal.
All water abilities put out fire, campfires and burning mobs, and turn lava into obsidian or cobblestone.
DETAILS
- Minecraft 1.20.1, Forge 47 or newer.
- Required on both the server and the client.
- Earth abilities, lava and metal respect spawn protection, adventure mode and claim mods.
- No new textures: everything uses the game's own blocks, textures and sounds.
- Admin commands (operators only): /avi reset and /avi unlockall
- Note: C is also the vanilla "Save Toolbar Activator" key in creative mode. Rebind one of them if they conflict.











