Elementals Addon

Elementals Subbending Fabric 1.20.1 add-on mod for Elementals 1.48.6. This mod depends on the Elementals mod and registers new Elementals-style bending trees with abilities and upgrades: Combustion, Sand, Plant,, Lava, Spirit, Avatar

File Details

elementals-subbending-1.1.jar

  • R
  • May 28, 2026
  • 305.04 KB
  • 116
  • 1.20.1
  • Fabric

File Name

elementals-subbending-1.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:elementals-addon-1555845:8160443"
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Emergency Avatar State now:

  • Activates even if the Avatar has not mastered/unlocked all four elements yet.
  • Uses the normal Avatar State cooldown, so it cannot emergency-trigger repeatedly.
  • Stops emergency-triggering once the Avatar has fully mastered the four base element skill trees.

Added the transparent air orb during Avatar State entry, and active Avatar ramming now breaks blocks in front of the player while the Avatar is sprinting in Avatar State. If those blocks are earth-type blocks like dirt, grass, stone, sand, gravel, clay, etc., they refill missing earth-ring chunks.

 When used in Avatar State, it shoots five water streams from the water ring. It prioritizes incoming projectiles flying toward the Avatar and destroys them; if there are no incoming projectiles, the streams home onto enemies instead. Keybind N (probably) 

  • Added passive Avatar Water Guard: while Avatar State is active, water from the ring automatically destroys incoming projectiles.
  • Added Avatar Earth Launch on default key G:
    • Hold G while grounded to charge.
    • Release to launch up/forward with 3 earth chunks.
    • Press G again to throw them.
    • Under 3 sec = 4x4, 3-9 sec = 8x8, 10+ sec = 16x16

I added the second Avatar sub-bending path:

Destructive Avatar State
Current kit: air gust, shrapnel shot, water wave, split shot, homing water, earth launch.

Controlled Avatar State
New kit:

  • Z: Avatar Elemental Flow
  • X: Avatar Guardian Sphere
  • C: Avatar Spirit Redirect
  • B: Avatar Energy Calm

Only one Avatar path can be active at a time. If both paths somehow get unlocked, the mod now locks Destructive and keeps Controlled selected.

You can switch paths with:

 
/subbending avatar path YourName controlled
/subbending avatar path YourName destructive
Added bending mvements for all the bending for both the elementals mod and this mod.
 
Avatar Energy Calm makes players and mob unable to harm or break anything. This ablility will also drain another benders chi bar. Players and mods can harm each other after 5 seconds of the ablility use. This ablility can't be spamed and has  a cooldown of 30 seconds. Avatar Elemental Flow is now changed. This ability is like energy bending and can permanently take way someones bending. After a players bending is taken away they cant open up the menu that gives them their bending back. The only way the player can get their bending back is if an avatar gives them the bending back with the ablility. Avatar Guardian Sphere is now changed Spirit walking. This ablility makes the avatar sit down and meditate and goes into the spirit world. The spirit world is a vast place and allows the avatar to travel and learn new things. Their is no bending in the spirit world. Avatar Spirit Redirect is changed so it redirects spirit energy and is the only ablility other then Spirit walking that the avatar can use in the spirit world. This ablility redirects any energy from spirits and if the spirit is powerful enough, redirecting its power will open a spirit gate which allways players to enter it and enter the spirit wiorld. If they enter with their bodies the they can use bending. Instead of the other transformation the controlled avatar state makes the avatar sit down and meditate before giveing them glowing white eyes which means they are now in the avtar state. Their is no rings in the controlled avatar state.  Also added white eyes to  destructive avatar state.