ElementalCraft
ElementalCraft is a magic mod based around the 4 elements: fire, water, earth and air.
This project features new resources: Elements, ways to gather those elements and use them for different crafts: infusion, binding, etc. You can also use shrines to channel elements in the world and act on it for things like crop growth, turning stone into lava or extracting ores. You can also use an infuser to improve existing enchantments or add new abilities to tools.
This project is still in early development stage, a lot of features are subject to change. It is meant to be played in modpacks and try to use as much as possible features like datapack (Tags and recipes) and forge config.
You can find a presentation video here. Spell presentaion here.
Simple startup guide:
First, find Inert Crystals from ore, this is the starting point of the mod, you will need to craft contained crystals from inert ones by circling them with gold nuggets. With them craft two tanks an extractor, an infuser and some pipes.
Once you got all of these start exploring and find an element source put the extractor under it and the tank under the extractor. then put the second tank nearby and the infuser on top of it, connect them with pipes and right click the pipe section connected to the extractor's tank. You can now put an inert crystal in the infuser by right clicking it to craft an infused crystal.
I wanted to let you know that I'm using this mod in a pack, and in talking about pristine gems in the quest line I'm going to discuss "Sirttas Laboratories" and their attempts to create pristine gems. I thought it would be a fun reference, but if you'd rather I didn't I can take it out.
pls add telekinesis element
What I really want is a lot more spells.
It would be a great treat for the community to have Fabric version
I can put in items to infuser with hopper above but why another hopper below container cannot move them out?
Is the X-Ray effect suppost to be a thing or a bug? I can see objects through other things land buildings ect.
I have 12/13* in the Shrine section unlocked, 62/63 overall. How do I unlock that last (assuming nothing else opens up) item?
*Shrine, Fire, Ore, Lava, Sweet, Vacuum, Growth, Harvest, Ender Lock, Overload, Breeding and Wild Grove. Also crafted each of them.
Using the Ore Purifier I was able to make Purified Ancient Debris, but is seems that I cannot actually smelt the Purified Ancient Debris in anything despite what JEI says. I tried the Fire Smelter, Fire Blast Furnace, regular furnace, and Create bulk smelting. Create actually doesn't even consider it as smelt and just destroys the purified ore. This is on the latest build.
In reply to TheWarlock98:
Do you fix that? I face the same problem.
Could you please make the item element infusions (like infusing leggings with air for more speed) work with other mod's items? It's really annoying to have the infusions only work on vanilla. Thank you!
i've added the patchouli mod, and it still doesn't work. i have the book, however, there's a loading error and nothing is in the book.
I added this mod to my game for 1.18, and there's currently no guidebook for getting started. I know there was one when I played ATM6. Is anyone else having this problem?
In reply to jo_green:
You need to add patchouli
In reply to Sirttas:
thank you so much :)
In reply to Sirttas:
After adding patchouli, there is a loading error. There are no entries
im playing on atm 7 and im unable to create a swift alloy ingot. i have a full element container (not the small one) and im puting the items in the order that the arrow is pointing. is there a tool that i need to use? i dont know what im missing
In reply to LilShmeat_69:
is it filled with air ?
In reply to Sirttas:
yes its full
How do you get air shards
In reply to yeervice26:
How do I get [element] shards ?
Shards can be found by killing mobs, the type of mod is important to determine witch shards you will get:
Fire: creepers, nether mobs...
Water: downed, squids, guardians, fishes...
Earth: zombie, skeletons, undead...
Air: spiders, end mobs...
Note: shards are optional in every craft an the whole mod can be done without them.