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Elemental Aspects!

Become the master of elements!

Content Within

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Elements

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Ignis - Ventus - Terra - Aqua

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Summary

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Each of the elements adds a new biome, 1 basic enemy, 1 boss as well as plenty of items including new armor sets providing the player with effects and bonuses fitting to their respective element. Each of the elements provides the player with ability to use new elemental blow pipes able to shoot their respective elemental dart types affecting entities hit in different ways with some also offering for a unique effect if terrain is hit instead. Each of the elements also provide a sword and a tool that allows to mine respective block types in a 3x3 grid at a cost of increased durability consumption. Elemental daggers are a new weapon type added in this mod each of them can be thrown  which consumes them and throws out a powerful projectile with different effects on terrain and entity.

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Progression

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Each of the elements has very similar progression, firstly each player will have to locate a biome of an element they are interested in progressing and acquire lesser elemental essences through destroying plants spawning within the biomes. Be careful as elemental spirits spawn within them, they can be a threat for unprepared players as they all have a different combat gimmick. Those spirits drop second tier of essences upon death. From that point on each of the players  should be able to craft all the tools, weapons and daggers required to fight the aspect of the element (boss) which is summoned through smashing a crystal cluster with appropriate elemental hammer by right clicking.

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The Elemental Aspects! Team

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