Description
๐บ๏ธ STEP 1: LOCATE AN ELEMENTAL SHRINE
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๐ฟ Jungle Shrine: Hidden deep within Jungles and Bamboo Forests.
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๐ฅ Fire Shrine: Found across the scorching Nether Wastes and arid Deserts.
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๐ Water Shrine: Submerged in Oceans, Deep Oceans, and Coral Reefs.
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๐ Earth Shrine: Carved into Badlands, Stony Peaks, and deep Dripstone Caves.
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๐จ Wind / Air Shrine: Perched atop towering Windswept Hills and Mountain Peaks (Y ≥ 100).
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โ๏ธ Snow / Ice Shrine: Scattered across frozen Snowy Plains, Ice Spikes, and Glaciers.
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โก Thunder Shrine: Standing in open Plains and Savannas.
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๐ Shadow Shrine: Concealed within the subterranean Deep Dark and the outer End Islands.
๐ก Explorer's Compass: Having trouble finding a shrine? Run/element locate shrine <element>to pinpoint its resonant coordinates within ~20 blocks!
โ๏ธ STEP 2: CONQUER THE SHRINE TRIAL
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Step into the shrine's central sanctum.
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Right-click the central Altar to begin the trial.
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The sky will darken as elemental runes ignite, summoning waves of hostile Elemental Guardians around you.
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Defeat every wave to prove your worth to the ancient spirits.
๐ฎ STEP 3: CLAIM & ABSORB THE ELEMENTAL ORB
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Once the final guardian falls, a chime will ring out and the altar will erupt with vibrant particles.
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Right-click the altar again to claim your reward: the sacred Elemental Power Orb.
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Hold the Orb and Right-click to absorb it:
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Soul-Bound Power: The element permanently bonds with your soul—no clunky crafting recipes or physical items required.
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Innate Passives: You immediately gain passive elemental traits (e.g., Water grants permanent Water Breathing and 100% Fire/Lava immunity).
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โก STEP 4: CONTROLS & CASTING ABILITIES
๐งค Summoning Your Gauntlets (Shift + G)
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Activate (
Shift + G): Summons 3D animated elemental gauntlets directly onto your hands, readying your spells for combat. -
Standby (
Shift + Gagain): Dismisses your gauntlets. Your element remains safely bound to your soul until you summon it again.
๐ฎ Ability Hotkeys
| Key | Action | Description |
R |
Ability Wheel | Opens a 360° radial menu to quickly select spells. |
Z |
Ability Slot 1 | Primary offensive blast or fast projectile. |
X |
Ability Slot 2 | Mobility dash or tactical defense (e.g., Flame Step, Gale Dash). |
C |
Ability Slot 3 | Area-of-effect crowd control (e.g., Cyclone Shield, Tsunami). |
V |
Ability Slot 4 | Advanced elemental technique. |
G |
Apex Ultimate | Devastating ultimate ability (e.g., Tornado Vortex, Meteor Rain). |
K |
Skill Tree | Opens the constellation skill tree to spend your skill points. |
H |
Fusion Matrix | Opens the hybrid fusion menu (requires 2 bound elements). |
B |
Cast Fusion | Unleashes your combined dual-element art! |
๐ฑ Bedrock / Pocket Edition: Simply Crouch (Sneak) + Tap the Screen to open the touch-friendly Power Wheel with quick-cast slots[ 1 ]through[ 5 ]!
๐ STEP 5: DUAL ATTUNEMENT & ELEMENTAL FUSION
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Conquer a second shrine and absorb its Orb to unlock your Secondary Element.
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Press
Shift + Sat any time to seamlessly swap between your Primary and Secondary skillsets mid-combat. -
Press
Hto open the Fusion Matrix and combine both powers into devastating hybrid arts (e.g., Fire + Earth = Molten Magma; Wind + Thunder = Tempest Supercell).
๐ STEP 6: LEVELING UP YOUR MASTERY
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๐ฟ Jungle: Tame wild animals (+50 XP), breed livestock (+20 XP), harvest fully grown crops/cocoa (+5 XP), or use bone meal (+4 XP).
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๐ฅ Fire: Slay burning or Nether mobs (+15 XP), mine Nether Quartz and Obsidian (+5 XP), or smelt ores in a furnace (+4 XP).
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๐ Water: Catch fish (+30 XP), fight underwater or in the rain (+15 XP), or hunt aquatic mobs (+15 XP).
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๐ Earth: Mine rare ores like Diamond, Emerald, or Ancient Debris (+10 XP), mine Iron/Gold/Copper (+5 XP), or excavate deep below Y = 0 (+2 XP).
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โ๏ธ Snow / Ice: Slay frozen enemies (+15 XP) or harvest Snow, Ice, Packed Ice, and Blue Ice (+4 XP).
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๐จ Wind / Air: Slay mobs at high altitudes above Y ≥ 100 (+15 XP), sprint continuously, or glide with an Elytra.
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โก Thunder: Hunt hostile mobs during rainstorms and thunderstorms (+20 XP).
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๐ Shadow: Fight monsters in pitch darkness (Light ≤ 2), the Deep Dark, or the End (+15 XP), or mine Sculk blocks (+6 XP).
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๐ง Passive Biome Harmony: Simply exploring or building within your element's native biome grants bonus passive XP every 30 seconds!
โ ๏ธ STEP 7: UNBINDING AN ELEMENT
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Rapidly press
Shift + G5 times in a row. -
An on-screen countdown will confirm your choice:
(1/5)... (4/5)... Relinquishing primary power! -
Safe Rollover: Unbinding only removes your Primary Element. If you have a Secondary Element equipped, it is automatically promoted to your Primary slot with all of its levels and progress intact!
๐ฌ COMMUNITY FEEDBACK & BUG REPORTS
โก About Elemental Ascendance
Elemental Ascendance is a standalone magic and combat overhaul that transforms you into a master of the primal forces. Featuring 40 core spells, 28 dual-element fusions, custom 3D procedural animations, and native LabPBR shader support, every battle feels like a cinematic spectacle.
๐ The 8 Primal Elements (40 Spells)
Each element features 5 fully realized abilities complete with custom 3D models, procedural animations, and dedicated sound design, alongside an Innate Passive that permanently enhances your survival capabilities:
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๐ช๏ธ Air — Velocity, aerial superiority, and razor-sharp vacuum gales.
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Abilities:
Gust Dash·Air Glide·Cyclone·Wind Slash·Tornado Lord -
Innate Passive: Featherstep — Complete immunity to fall damage.
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๐ฅ Fire — Cataclysmic heat, solar flames, and Phoenix rebirth.
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Abilities:
Fireball·Flame Whip·Ignite Aura·Lava Walk·Phoenix Form -
Innate Passive: Molten Heart — Complete immunity to fire and lava damage.
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๐ Water — Tidal currents, fluid defense, and restorative waves.
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Abilities:
Water Jet·Bubble Shield·Healing Wave·Whirlpool·Tsunami -
Innate Passive: Aquatic Lungs — Infinite underwater breathing.
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โก Thunder — High-voltage arcs, supersonic flash steps, and storm god ascension.
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Abilities:
Thunder Bolt·Thunder Dash·Thunder Rain·Thunder Aura·Thunder Max -
Innate Passive: Static Discharge — Automatically zaps melee attackers with reactive shock damage.
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โ๏ธ Snow — Absolute-zero frost, crystalline rime, and glacial crowd control.
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Abilities:
Frost Bolt·Ice Spikes·Ice Bridge·Blizzard·Absolute Zero -
Innate Passive: Frost Walker — Walk across powder snow without sinking or freezing.
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๐ฟ Jungle — Primeval flora, toxic briars, and carnivorous plant summons.
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Abilities:
Vine Grapple·Thorn Trap·Verdant Bloom·Spore Cloud·Ancient Forest Titan -
Innate Passive: Herbal Immunity — Complete immunity to Poison and Nausea.
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๐ชจ Earth — Seismic tremors, impenetrable stone barricades, and tectonic armor.
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Abilities:
Rock Throw·Stone Wall·Earthquake·Tunnel Drill·Golem Form -
Innate Passive: Tectonic Plate — Grants a permanent bonus to base armor toughness.
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๐ Shadow — Abyssal stealth, life siphoning, and relativistic black hole singularities.
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Abilities:
Shadow Step·Veil·Shadow Clone·Life Drain·Eclipse -
Innate Passive: Void Eyes — Natural night vision in pitch darkness.
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๐ 28 Dual-Element Fusion Powers
Upon reaching Master rank (Level 30+), you can attune to a secondary element and open the Elemental Fusion Matrix (H) to synthesize devastating hybrid spells:
๐ช๏ธ Relativistic Vortices
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Firestorm (Fire + Air) — A raging fire tornado that pulls enemies inward before detonating in an explosive blast.
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Void Vortex (Shadow + Air) — A gravitational event horizon that drags all nearby matter into a crushing singularity.
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Glacial Tempest (Snow + Air) — A cryogenic hurricane that inflicts severe hypothermia and flash-freezes targets.
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Sandstorm (Earth + Air) — An abrasive, blinding cyclone that shreds enemy armor and vision.
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Rot Blight (Jungle + Shadow) — A swirling cloud of necrotic miasma that steadily drains enemy health.
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Zephyr Bramble (Jungle + Air) — A high-velocity cyclone laced with whipping, razor-sharp thorns.
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Abyssal Depths (Water + Shadow) — A crushing oceanic maelstrom imbued with dark abyssal pressure.
โก High-Energy Beams
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Plasma Beam (Fire + Thunder) — A piercing, ionized plasma laser surrounded by revolving electromagnetic rings.
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Superconductor (Snow + Thunder) — A zero-resistance cryo-beam that chains high-voltage lightning between frozen targets.
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Bio-Electric Surge (Jungle + Thunder) — Synaptic lightning arcs that overload enemies and siphon their vitality.
๐ Rolling Kinetic Shockwaves
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Typhoon Slash (Water + Air) — A hydro-pressurized wind blade capable of cleaving through crowds.
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Storm Surge (Water + Thunder) — An electrified tidal wave that deals massive bonus damage to soaked targets.
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Frost Tide (Water + Snow) — A surging wave of freezing slush that encases targets and freezes water surfaces.
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Mud Slide (Water + Earth) — A heavy mud-slurry torrent that slams and heavily slows hostile mobs.
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Thunderclap Gale (Thunder + Air) — A concussive sonic shockwave that blasts enemies backward.
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Steam Scald (Fire + Water) — A superheated vapor blast that inflicts searing thermal burns.
๐ Subterranean Erupting Spires
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Magma Burst (Fire + Earth) — Erupts volcanic basalt pillars from the ground, launching targets into pools of lava.
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Permafrost Spikes (Earth + Snow) — Impales enemies from below with jagged, subterranean ice stalagmites.
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Grave Tremor (Earth + Shadow) — Summons necrotic obelisks that shatter the ground and corrupt the battlefield.
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Primordial Root (Earth + Jungle) — Ruptures the earth with colossal, petrified root spires.
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Tectonic Charge (Earth + Thunder) — Raises a magnetized basalt pillar that pulses with electric tremors.
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Tundra Bramble (Snow + Jungle) — Entangles foes in frostbitten, armor-piercing thorny briars.
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Mangrove Bloom (Water + Jungle) — Erupts a lush vitality fountain that damages foes while healing nearby allies.
โ๏ธ Celestial Cataclysm Orbs
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Hellfire Void (Fire + Shadow) — A soulfire black hole wreathed in counter-rotating solar coronas.
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Wildfire Spore (Fire + Jungle) — A volatile pollen sphere that detonates into a field of blooming flames.
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Thermal Shock (Fire + Snow) — A rapidly oscillating temperature sphere that shatters enemies via thermal fracture.
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Frozen Eclipse (Snow + Shadow) — An umbral orb that blankets the area in pitch darkness and absolute zero.
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Black Lightning (Shadow + Thunder) — A midnight singularity that lashes out with corrupted lightning arcs.
๐ Native Shader & LabPBR 1.3 Bloom Support
Built from the ground up to take full advantage of modern Minecraft rendering pipelines:
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Full Shaderpack Compatibility: Tested and optimized for Complementary Reimagined & Unbound, BSL, SEUS PTGI, AstraLex, Solas, and Photon (via Oculus + Embeddium or Iris).
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LabPBR 1.3 Textures: All 41 VFX textures include dedicated emissive (
_e.png) and specular (_s.png) maps for vibrant HDR bloom and realistic surface reflections. -
Dynamic Colored Lighting: Active spells cast real-time colored light that illuminates dark caves and night environments.
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Refractive Fluid Caustics: Water spells and whirlpools utilize screen-space refraction and realistic water caustics.
๐๏ธ World Content & Titan Boss Battles
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8 Procedural Shrines: Discover ancient elemental monuments naturally generated across the Overworld, deep Oceans, the Nether, and the End.
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Multi-Phase Titan Bosses: Challenge colossal Elemental Titans featuring distinct combat phases, wisp minion waves, and devastating berserk modes.
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Titan Heart Relics: Defeat Titans to claim rare relics that grant permanent elemental potency buffs and custom particle aura trails.
๐ฎ Controls & Keybindings
| Keybind | Action | Description |
R |
Radial Ability Wheel | Opens the circular HUD to inspect and swap active spells. |
Z / X / C / V |
Quick Cast Slots 1–4 | Instantly casts your equipped elemental abilities. |
G |
Ultimate Ability | Unleashes your element's apex Ultimate spell. |
B |
Cast Fusion Ability | Executes your currently equipped Dual-Element Fusion spell. |
H |
Elemental Fusion Matrix | Opens the dual-slot fusion chamber GUI. |
K |
Elemental Skill Tree | Opens the interactive pan-and-zoom mastery tree. |
(All keybinds can be customized under Options → Controls → Key Binds → Elemental Ascendance).
๐ ๏ธ Requirements & Installation
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Minecraft Version:
1.20.1 (Recommended) -
Mod Loader: Minecraft Forge
47.2.0+ -
Java Version: Java 17 LTS or Java 21 LTS
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Required Dependencies: None! (100% Standalone)
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Recommended Optional Mods: Oculus + Embeddium (for shaders), Curios API (for dedicated relic/charm slots) and Geckolib(optional)
๐ฅ Client & Server Installation
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Download
elementalascendance-1.0.0.jar. -
Place the
.jarfile into your.minecraft/modsfolder. -
Launch Minecraft using your Forge 1.20.1 profile and enjoy!
๐ Modpack Policy
You are 100% free to include Elemental Ascendance in any public or private modpack—no prior permission required. A link back to the mod page and attribution are always appreciated!




