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Elemenics

This mod categorizes items in Minecraft into six types of Elemenix. Using a variety of mysterious instruments, players can deconstruct items into Elemenix and then reconstruct them into other items.

File Details

elemenix-1.9.0.jar

  • R
  • Mar 30, 2026
  • 716.43 KB
  • 16
  • 1.21.1
  • NeoForge

File Name

elemenix-1.9.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:elemenics-1375805:7846047"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  1. Overhauled the recipe calculation logic by introducing “virtual recipes” for items lacking normal crafting recipes. For example, the Cod Bucket now uses a virtual recipe of “Raw Cod + Water Bucket” instead of a hardcoded value, allowing it to adapt automatically if the player modifies the recipes for Raw Cod or Water Bucket. This system has been extensively applied to many modded items.

  2. Added the /elemenix command, which provides two functions: query the elemenic constituents of a specific item; quickly scan all items and list those that are unanalysable.

  3. Conducted a large-scale organization of base elemenic values for vanilla and supported modded items, further completing and refining the constituent lists.

  4. Added the elemenix:strictly_unanalysable item tag to mark items that are inherently unanalysable (e.g., technical items, creative-only items), distinguishing them from items that are unanalysable due to missing recipes or calculation failures.