Electrodynamics 1.21.1-1.1.0
Curse Maven Snippet
What's new
Electrodynamics 1.21.1-1.1.0
New features
- Quarry now accepts experience upgrade — You can now use the experience upgrade in the Quarry, giving you another way to gain XP.
- Battery boxes now accept Forge Energy — All battery box types can now store and draw power from Forge Energy, so they work alongside other energy mods.
- Optimized machine recipes in JEI — The JEI recipe categories for the O2O and DO2O machines have been split into separate, cleaner categories, making it easier to see what goes into each machine.
Fixes
- Gas collectors now actually use power — Gas collectors were supposed to consume power but didn't. They now work as intended.
- Wiring now works with Forge Energy items in charging slots — Fixed issue #405 so FE items can be used in the charging slots.
- Fixed a typo in recipes and made some recipes easier — Corrected a misspelling ("Recipie" → "Recipe") and simplified a few recipes.
- Fixed fermentation plant particles — The particles coming off the fermentation plant were showing in the wrong place; they're fixed now.
Updates
- Updated JEI and Neoforge — The mod now uses newer versions of the JEI (Just Enough Items) and Neoforge libraries, keeping things compatible with the latest setup.
Clean-ups (under the hood)
- Removed outdated code — Old, deprecated code has been stripped out across the mod.
Note: A large earlier commit ("Version 1.1.0: Move to Null-analysis-based system") introduced Electrodynamics' null-analysis system. It's the foundation for the changes above and doesn't need separate explanation for daily use.
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