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Electroblob's Wizardry

The expandable RPG magic mod with over 180 unique spells!
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Electroblob's Wizardry - 4.3.13 - MC 1.12.2

File nameElectroblobsWizardry-4.3.13.jar
Uploader
windaneszwindanesz
Uploaded
Mar 28, 2024
Downloads
131.2K
Size
10.4 MB
Mod Loaders
Forge
File ID
5216846
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:electroblobs-wizardry-265642:5216846")

Learn more about Curse Maven

What's new

Version 4.3.13 changelog

  

Feature

- The Amulet of Anchoring also prevents the Telekinesis spell from knocking items out of the wearer's hand. (Previously it only granted protection against being moved by Greater Telekinesis) - WinDanesz

- Implemented DPS check for heal aura, adjusted targeting criteria for summoned creatures - ipdnaeip (#864)

- Tweaked heal methods - ipdnaeip (#864)

- Fixed flamecatcher ammo loss - ipdnaeip (#864)

- Updated Enrage target and expanded spellcasting item compatibility for movement speed charm - by ipdnaeip (#864)

- Update zh_tw.lang translation by ScoTWT (#709)

- Update ko_kr.lang translation by red1854th (#714)

- [For devs] made EntityWizard.trades public so that addon devs can manipulate trades - WinDanesz

- [For devs] Added methods for retrieving entities within a cylinder, replaced radius-based methods - ipdnaeip (#864)

- [For devs] Added WandHelper.rechargeManaOnApplyButtonPressed static method for easier mana recharging across addons - WinDanesz


 

Fix

- Spells are now sorted alphabetically by their names, instead of first being sorted by modid by ipdnaeip

- Fixed all synchronized WizardData stored variables on dedicated servers. This issue was causing e.g. the Ancient Compass to not display its targets on servers - WinDanesz (#857)

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