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Electroblob's Wizardry

The expandable RPG magic mod with over 180 unique spells!

File Details

Electroblob's Wizardry - 4.3.1 - MC 1.12.2

  • R
  • Nov 3, 2020
  • 9.90 MB
  • 427.5K
  • 1.12.2
  • Forge

File Name

ElectroblobsWizardry-4.3.1-MC1.12.2.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:electroblobs-wizardry-265642:3100554")
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Version 4.3.1 - Hotfix

 

* Updated Chinese translations, courtesy of TUSama et al.
* Updated Korean translations, courtesy of 방통
* Updated Hungarian translations, courtesy of Bombadil
* Updated Spanish translations for the handbook, courtesy of Alsentar
* Updated Polish translations, courtesy of Olej
* Spellcasting animations now disable themselves automatically when MoBends is installed
# Fixed issue #517, where wizardry's custom model override system conflicted with one or more mods (probably Optifine)
# Fixed issue #518, a crash caused by conflicts between spellcasting animations and other mods' custom player renderers
# Fixed issue #519, a ticking entity crash when wizards cast certain ray spells
# Fixed issue #520, where receptacles attached to an imbuement altar would drop on block update
# Fixed issues #529 and #530, in-world and inventory rendering glitches when arrows were stuck in the player
# Fixed issue #533, yet another player animations crash