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Electroblob's Wizardry Redux

Explore and discover an intuitive and big magic system with more than 180 spells. Recreation of the old RPG classic mod

File Details

electroblobs-wizardry-redux-0.7.1-forge-javadoc.jar

  • R
  • Feb 26, 2026
  • 2.82 MB
  • 4
  • 1.20.1
  • Forge

File Name

electroblobs-wizardry-redux-0.7.1-forge-javadoc.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:electroblobs-wizardry-redux-1405790:7683206")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Change to the version system works, now for alpha releases are going to start with 0 (now: 0.7.1)
  • Fixed Flamecatcher (without being summoned by spell) had infinite durability, making it to show negative durability after using it for a while.
  • Fixed 2 duplication bugs when using conjure items
  • Docs to how conjure events works on code
  • Added quick tests for conjure items, to make sure they are working as intended
  • Fixed bug that made all blocks/items to have tags on forge