Eldritch Mobs
A Fabric port of Infernal Mobs that randomly makes the mobs of your Minecraft world more challenging and rewarding to kill.
If you have any questions or concerns, then feel free to join my discord server: https://discord.gg/ufmejXtq
Mob Categories
Elite:
- 0.01 chance to spawn
- 2-4 abilities
- 4x health
- 4x XP drop
Ultra:
- 0.001 chance to spawn
- 5-8 abilities
- 6x health
- 6x XP drop
Eldritch:
- 0.0001 chance to spawn
- 9-12 abilities
- 8x health
- 8x XP drop
Abilities
- Alchemist: throws potions of harming
- Berserk: increased melee damage and increased damage taken
- Yeeter: melee attacks launch victim into the air
- Blinding: temporarily blinds target
- Burning: sets target on fire
- Cloaked: provides invisibility
- Deflector: all projectiles rebound off the mob
- Draining: afflicts the target with mining fatigue
- Duplicator: mob will occasionally create a clone of itself
- Ender: mob will teleport to dodge projectiles
- Ghastly: shoots ghast fireballs at target
- Gravity: pulls target towards the mob
- Lethargic: afflicts target with slowness
- Lifesteal: restores health based on the amount of damage dealt to target
- Undying: heals back up to full health once after dropping below half health
- Regen: passively heals over time
- Rust: inflicts severe durability damage to the target's armor
- Speedster: provides permanent speed 3
- Sprinter: provides mob with occasional bursts of speed 5
- Starving: afflicts the target with hunger
- Stormy: summons lightning to smite the target
- Thorny: deals return damage to an attacker
- Toxic: afflicts attacker with poison 2
- Weakness: afflicts target with weakness
- Webslinging: ensnares target in a cobweb
- Withering: afflicts the target with wither
Soothing Lantern
A light block crafted using a sea lantern, gold ingots, and emeralds that prevents buffed mobs from spawning in a chunk.
Forge?
In reply to MrNoteBlocks:
This mod is a port of a Forge mod, Infernal Mobs, which you can find here: https://www.curseforge.com/minecraft/mc-mods/atomicstrykers-infernal-mobs
In reply to cyborg_pigeon:
Wow im stupid :D
Hello! Is there any way to use generic names for mobs instead of adding every modifier to it? such as an elite mob only show as "Elite Zombie" instead of "Burning Blinding Cloaked Zombie" (or "Ultra Zombie" and "Eldritch Zombie" for the other categories)
Thanks!
In reply to Draco_exe:
No, but this can be added to the mod in the future. Please add this suggestion to the issues page on the mod's GitHub.
In reply to cyborg_pigeon:
Understood! I'll do that :)
thank you!
Thank you so much for updating this mod to 1.19. Loved it in 1.18 and now its - as I've seen so far - a lot more configurable. Great work!
In reply to noreplay_twitch:
Thank you for the kind words!
Is a 1.18.2 release for the latest update planned?
In reply to NightmareNoivern:
A 1.18.2 version of the latest update has been released.
In reply to cyborg_pigeon:
Nice!
armor stands can spawn as eldritch mobs and crash the game 1.19
In reply to Kdaug:
yes thats true i have the same issue
In reply to Surpos:
fixed in latest release
In reply to cyborg_pigeon:
I'm grateful for what you've done
Is it okay if the attribute “Yeeter” could have its name changed? It’s very funny, but for a very serious Eldritch boss fight it can be rather distracting. Do love the name though.
In reply to snommersnommers:
I'll be implementing a way to change the names of ALL abilities for the next update. Don't expect anything too soon, I'm pretty much overhauling the entire mod to make it datapackable.
Hi everyone,
is there a way to summon_elite with a tag?
If i try this, the mob spawn as normal one.
[1.18.2 Fabric + Eldritch 1.11.0 ]
[1.18.2 Fabric Server] I was wondering if anyone would know the answer/fix for this "problem" I've been having.
I am taming wolves, and I was able to get a handful of eldritch mobs as tamed wolves.
Not sure if intended but I love the idea of it.
Problem is that the health pool of these wolves' health gets reset back to normal Minecraft wolf values once the chunk is unloaded/reloaded.
With the Eldritch wolves, they still have the about 200 health as the max, but they are set at 21 health and must be healed with food to go back up to 200.
This happens every time I leave the chunk and come back to it.
Anyone have an idea of how to fix this or is it just part of how Minecraft functions as a whole?
Thanks for any help!
Creeper elite just crashed my server down also, I don't see the data pack folder to blacklist him can anyone tell me where are the folder pls. version 1.17.1 tho. *edit fixed alrdy