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Elden Trace

Bring Dark Souls & Elden Ring-inspired bloodstains to Minecraft. Witness the final moments of fallen players through ghostly death replays.
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Deathtrace
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Description

 
ELDEN TRACE
 
  CLIENT + SERVER       SINGLEPLAYER       MULTIPLAYER  
 
 Fabric · Forge · NeoForge
 

FEATURES

  • Replay the final seconds before death, including the entities that dealt damage to you
  • Animated biomass markers with pulsing shapes and falling cubic droplets
  • Rewatch saved traces alone or alongside other players, each with an independent replay
  • Keep 3 deaths per player and up to 5 seconds per recording by default
  • Configurable recording length and history, saved with your world

HOW TO USE

 
Look directly at it and press G.
 
 

CONFIGURATION

After the first world or server launch, open:
config/deathtrace.json

"maxRecordsPerPlayer": 3
Keep 1 to 100 deaths per player
  "recordingSeconds": 5
Record 1 to 60 seconds before death

Restart the server or reopen your singleplayer world to apply changes.

 
EVERY DEATH LEAVES A TRACE

Elden Trace Team

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Owner
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  • 13
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  • 313.8K
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