Egg's Zombies - 9 new Zombies!

Adds a variety of new and special zombie variants, each with unique abilities

File Details

EggsZombies-1.20.1-1.0.jar

  • R
  • Feb 25, 2026
  • 947.50 KB
  • 27.5K
  • 1.20.1
  • Forge

File Name

EggsZombies-1.20.1-1.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:eggs-zombies-1471189:7677212")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

New Features

Common Zombies 

  • Firefighter: An axe-wielding zombie that can break down doors and is immune to fire.
  • Hazmat: An effect-immune zombie that can poison targets and leaves a poison cloud upon death.
  • Military: A tanky zombie that can pierce armor and absorb heavy damage.
  • Riot: Slightly less tanky but can disable player shields and absorb heavy damage.

Special Zombies 

  • Bulldog: A zombie with powerful leap attacks.
  • Crawler: A half-decapitated zombie that can fit through small gaps and snap your legs, applying Slowness.
  • Flayed: A very fast, silent assassin with low health.
  • Puker: A slow, bloated zombie that spits acid, inflicting the Bile effect.
  • Rusher: A tanky one-armed zombie that knocks victims back and has a charging ability.

Bile Effect

  • The Bile Effect is a new effect that can be applied by bile projectiles (shot by pukers)
  • When a target is biled, it will take half a heart damage every 2 seconds.
  • Zombies (special not included) in a range of 25 Blocks gain a speed boost.
  • The zombies prioritise the biled victim. If there were more than one victim, they'll target the closest biled one.

Config Options

  • Enable/Disable daylight spawning
  • Enable/Disable underground spawning
  • Ability cooldowns and chances
  • Zombie attributes