biome-decorations-forge-1.20.1-0.1.0.jar
Curse Maven Snippet
What's new
Changelog
0.1.0 — Initial beta
- Added more than 100 biome-aware natural decorations with recipes, loot, translations and a dedicated creative tab.
- Added natural compositions and placement modes for ground, walls, ceilings, trunks and water surfaces.
- Added biome profiles for forests, rivers, coasts, mountains, caves, oceans, the Nether and the End.
- Added lightweight visual wildlife: butterflies, dragonflies, fireflies, birds and aquatic schools without persistent entities.
- Added coastal waves, foam, wind fronts, rain details, shooting stars, meteors, Nether firestorms and End voidstorms.
- Added swimming, water-entry, falling, creative-flight and elytra effects.
- Added configurable shader-lite effects including caustics, heat haze, water glints, swamp fog, rain mist, cave dust, local glow and an End aurora.
- Added
OFF,LOW,MEDIUM,HIGHand adaptiveAUTOquality modes. - Added global effect budgets, spatial persistence, LOD, safe module failure, resource recovery and compatibility handling for external renderers.
- Added a diagnostic panel and conservative retrogen commands for existing worlds.
- Added automated resource checks, unit tests and Forge GameTests.
Compatibility
- Minecraft 1.20.1 only
- Forge 47.x
- Java 17
- Required on client and server
- No additional dependencies
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

