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Effects After Death

Extremely customizable settings for keeping potion effects (and others) after dying.
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Description

Effects after Death 💀🧪

Effects After Death is a highly configurable Minecraft datapack/mod that allows potion effects and other status effects to persist after a player's death. Designed for maximum flexibility, it supports both global and per-player customization to suit various gameplay styles and server rules.

Ideal for RPG style servers, challenge modes, or progression based gameplay, Effects After Death.

Fully server side!

⚙️ Settings Menu — Effects After Death

Open Settings with /trigger EffectsOnDeath.settings

Category Description
🧪 Effect Settings Toggle individual effects on or off
⚖️ Penalty Settings Modify penalties applied upon death
🎮 Gamemode Settings Choose which gamemodes are affected
👤 Per-Player Settings Set individual player configurations
🧹 Management Settings Reset, clean up, or uninstall datapack

Menu


🧪 Effect Settings

  • Multi-page system for organizing effects
  • Group Toggle Page: Turn multiple effects on/off at once
  • Infinite Effects: Enable/disable keeping effects with infinite duration

- Individual Effects: Enable/disable each effect in minecraft separately

 

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Effect Settings

 

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⚖️ Penalty Settings

Option Description
⏱️ Time Reduction Fixed number of seconds lost on death
📉 Percentage Lost Percentage of time lost on death
   
Image  

Penalty

🎮 Gamemode Settings

  • Enable/disable effect retention in specific gamemodes (e.g., survival, creative, spectator)<details> <summary>Image</summary> </details>

Gamemode Settings

👤 Per-Player Settings

  • Customize which players are affected by each setting
  • Give Players individual rule sets!<details> <summary>Image</summary> </details>

Player Settings

🧹 Management Settings

Option Description
🔄 Reset to Defaults Restore all effect and group settings to default
👥 Reset Players Remove all per-player overrides
Uninstall Fully remove all related data and scoreboards

The Effects After Death Team

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