Effect Enchantments

Adds Enchantments that apply status effects!
Back to Files

Effect Enchantments for 1.20.1 - Version 1.1.6

File nameEffectEnchantments_MC_1.20.1_Vers.1.1.6.jar
Uploader
ninjabunny_1ninjabunny_1
Uploaded
Oct 18, 2023
Downloads
20.5K
Size
97.0 KB
Mod Loaders
Forge
File ID
4804187
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:effect-enchantments-433994:4804187")

Learn more about Curse Maven

What's new

Changelog 1.1.6:

 

Minecraft Version:

Updated to 1.20.1.

 

Additions:

Added Fishing for the chestplate granting the luck effect.

Added Darkening for weapons inflicting the darkness effect.

 

Balance:

Reduced the maximum level of Vigor from 5 to 3 and reduced the rate at which absorption hearts from Golden Vigor are refilled from 2 hearts in 7 seconds to 2 hearts in 12.5 seconds. Both enchantments thereby also better fit together in maximum enchantment level, resulting potency of the status effect as well as correlating hearts and regeneration thereof. All already obtained level 4 and 5 Vigor enchantments will keep functioning.

Made Subaquatic a treasure enchantment and Repletion an untradeable treasure enchantment.

Reduced the maximum enchantment level of Botening from 3 to 2. All already obtained level 3 Botening enchantments will keep functioning.

Increased the availability of Mining through changing the rarity from rare (2) to uncommon (5).

 

Bugfixes:

Fixed some weapon enchantments not being applied due to a typically false condition.

Fixed Botening applying a regeneration effect but not actually regenerating health through recoding the application procedure.

 

Localization:

Reamed Tardiness to Slowing, Gradualness to Fatiguing, Toxin to Poisoning, Starvation to Starving and Queasiness to Nauseating. This does not change names in commands.

Completely overhauled the enchantment descriptions due to grammatical mistakes and inaccuracies.

Fixed a Unicode error in the description of Waterborne.

 

Internal:

Changed the way exclusivity is programmed.

Removed the false offhand compatibility for all weapon enchantments.

Recoded primary and secondary items for all weapon enchantments.

Removed an unnecessary condition of Botening, originally designed for correct application of potions.

Recoded the application function of Vigor for higher efficiency.

This mod has no related projects