EerieHauntings-1.3.4-1.17.1
Curse Maven Snippet
What's new
Additions:
Adds compatibility with Spooky Biomes.
When the haunt check commences, players in the ghostly forest biomes are (by default) twice as likely to be haunted.
Players haunted while in the spooky biomes will have all events run during the day, not just sound events.
Changes:
Base Haunt chance now defaults to 5%
Base Haunt rate for killing misc mobs upped to 1.5%
Boons now last virtually indefinitely
Boons are now cheaper (2 unearthly shards, from 4)
Soulballs now come in packs of 16 instead of 8
This mod has no additional files

