Edibles

Mods
562,848 Downloads Last Updated: Jul 29, 2021 Game Version: 1.17.1

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Requires the library mod Collective.

     This mod is part of The Vanilla Experience.
Edibles is a minimalistic configurable mod which makes lots of ingredients edible, after which the player receives a short status effect. It supersedes some previous edible ingredient mods I've made, and bundles them together with more effects planned in the future. By default there is a global cooldown of 1 second in between eating the edibles.


Currently works with blaze powder, glowstone dust, magma cream, sugar, ghast tears, phantom membrane and rabbit's feet.


Blaze powder -> strength effect

Glowstone dust -> gives entities around the glow effect
Magma cream -> fire resistance
Sugar -> speed effect
Ghast tear -> regeneration
Phantom membrane -> slow falling
Rabbit's foot -> Jump boost

 

By default the glow effect is 20 seconds and the others are 15 seconds. You can change this in the configuration file.


Configurable
# Weakness effect
maxItemUsesPerDaySingleItem
 (default = 16, min -1, max 1280): The maximum amount of an item a player can eat before receiving the weakness effect. A value of -1 disables this feature.
maxItemUsesPerDayTotal
(default = -1, min -1, max 1280): The maximum of the total amount of items a player can eat before receiving the weakness effect. A value of -1 disables this feature.
weaknessDurationSeconds
(default = 45, min 1, max 3600): The duration of the weakness effect in seconds when eating too much of an item.

# Glow effect
glowEntityDurationSeconds
 (default = 20, min 0, max 3600): When eating glowstone, the duration in seconds of how long entities around should be glowing with an outline. A value of 0 disables the item use.
glowEntitiesAroundAffectedRadiusBlocks
(default = 32, min 1, max 128): For the glow effect, the radius in blocks around the player of entities affected.

# Other
_cooldownInMsBetweenUses (default = 1000, min 0, max 3600000): The time in miliseconds of cooldown in between uses of eating an edible.
blazePowderStrengthDurationSeconds
 (default = 15, min 0, max 3600): After eating blaze powder, the duration in seconds of the strength effect the player receives. A value of 0 disables the item use.
magmaCreamFireResistanceDurationSeconds
(default = 15, min 0, max 3600): After eating magma cream, the duration in seconds of the fire resistance effect the player receives. A value of 0 disables the item use.
sugarSpeedDurationSeconds
(default = 15, min 0, max 3600): After eating some sugar, the duration in seconds of the speed effect the player receives. A value of 0 disables the item use.
ghastTearDurationSeconds (default = 15, min 0, max 3600): After eating a ghast tear, the duration in seconds of the regenration effect the player receives. A value of 0 disables the item use.
phantomMembraneDurationSeconds (default = 15, min 0, max 3600): After eating some phantom membrane, the duration in seconds of the slow falling effect the player receives. A value of 0 disables the item use.
rabbitsFootDurationSeconds (default = 15, min 0, max 3600): After eating a rabbit's foot, the duration in seconds of the jump boost effect the player receives. A value of 0 disables the item use.


Some GIFs!
Some of the effects of eating ingredients in action:

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Eating too many ingredients in the same day will result in the player receiving the weakness effect.

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The effect of eating glowstone, entities around the player will receive the glow effect and be visible through walls:

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