Edible Backpacks

Required on both client and server — the server owns the slot data and the client draws the panels, so it genuinely needs both sides.
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Edible Backpacks v0.14.0

File nameediblebackpacks-neoforge-0.14.0.jar
Uploaded
Aug 28, 2026
Downloads
9
Size
58.6 KB
Mod Loaders
NeoForge
File ID
8754684
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:edible-backpacks-1662311:8754684"

Learn more about Curse Maven

What's new

Open and close the backpack

  • Toggle button on the inventory screen (20×18, edible-backpack glyph), plus an unbound hotkey under Options → Controls → Edible Backpacks.
  • Client config (ediblebackpacks-client.toml): turn the button off entirely, or anchor it above the shield slot (default), beside the recipe-book button, or at your own x/y.
  • Closing is a real lock rather than a hide — the panels refuse items on the server too, so a shift-click while closed just does what vanilla would.

Shift-click

Shift-clicking an inventory item now runs vanilla's hotbar↔inventory shuffle first and only overflows into the backpack when that has nowhere to put it.

Recipe book

The upgraded-backpack recipe unlocks in the recipe book once you have an edible backpack in your inventory (3×3, so it shows in a crafting table's book).

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