Eclipse Expansion 0.8
Curse Maven Snippet
What's new
🌑 Eclipsium: Eclipse Expansion — Changelog v0.8
Version:
0.8
Minecraft:1.21.1
Modloader:NeoForge 21.1.234+
Platform Support: Singleplayer & Dedicated Server (Multiplayer)
🔮 New Entities & Summons
- Eclipse Cultist (Fanatic Conjurer):
- New hostile spellcaster equipped with tactical ranged AI (
CultistaCombatGoal). - Clad in dark ceremonial vestments, channeling void cosmic spells.
- In-combat summoning abilities: conjures Shadows of the Eclipse and subterranean Eclipse Fangs to corner targets.
- New hostile spellcaster equipped with tactical ranged AI (
- Shadow of the Eclipse:
- Ethereal minion summoned by the Cultist.
- Custom sound effects for ambient, charging, hurt, and death states (
.ogg). - Stalks and flanks players under the cover of eclipse darkness.
- Eclipse Fangs:
- Subterranean magical trap jaws that erupt from the ground in ring formations with custom snap sounds.
- Marine Fog (Atmospheric Entity):
- Ambient entity that generates dense volumetric sea mist for ocean encounters and events linked to the Caleuche.
🏛️ New Structures & Cult Temples
World generation now features unique ritual landmarks and boss arenas across the Locus Eclipsis:
- Eclipse Cult Temple & Cathedral of the Eclipse.
- Sacrificial Altar & Sacrificial Colosseum.
- Cult Forge: Specialized subterranean ritual forging chamber.
- Legendary NPC & Boss Chambers:
- Ezrahel's Field
- Ilthara's Mausoleum
- Morwen's Hall
- Numa's Circle
- Techidna's Observatory
- Tako's Workshop
- Watchtower Outpost
⚔️ Weapons, Tools & Equipment
- Eclipse Tool Set:
- Eclipse Axe (
EclipseAxeItem). - Eclipse Shovel (
EclipseShovelItem). - Eclipse Hoe (
EclipseHoeItem).
- Eclipse Axe (
- Eclipse Armor Set:
- Complete protective suit attuned to withstand cosmic eclipse events.
- Lantern of the Caleuche:
- Spectral block entity lantern (
FarolDelCaleucheBlockEntity) that illuminates deep dark waters and wards off ethereal threats.
- Spectral block entity lantern (
- Whistle of the Tué-Tué:
- Occult resonant artifact associated with the mythical Chonchón / Tué-Tué.
🪵 Blocks, Building & Quality of Life
- Sleeping Bags:
- Added all 16 dyed variants + Corrupted Sleeping Bag.
- Allows players to sleep through the night/skip time without resetting or altering their spawn point.
- Full loot table and custom dyeing recipe support.
- Corrupted & Eclipse Wood Families:
- Doors, trapdoors, fences, fence gates, slabs, stairs, buttons, and pressure plates using native wood type registrations (
ModWoodTypes).
- Doors, trapdoors, fences, fence gates, slabs, stairs, buttons, and pressure plates using native wood type registrations (
✨ Effects, Particles & Atmosphere
- New Status Effect — Decomposition (
DescomposicionEffect):- Active life-drain effect that withers entities exposed to corrupt void forces.
- Visual Particle Systems:
- Floating Eclipse Petals and Corrupted Petals (
EclipsePetalParticle).
- Floating Eclipse Petals and Corrupted Petals (
- Dynamic Biome Audio (
ValleAmbientHandler):- Ambient audio handler providing contextual soundtracks based on biome and cosmic danger.
🛠️ Critical Fixes & Optimization
- Dedicated Server Crash Fix:
- Resolved
java.lang.RuntimeException: Attempted to load class net/minecraft/client/gui/screens/Screen for invalid dist DEDICATED_SERVER. - Implemented
ClientScreenOpenerand moved all GUI screen openers strictly behind@OnlyIn(Dist.CLIENT)and client event buses.
- Resolved
- Tag & Modpack Compatibility:
- Registered standard conventional tags (
c:tools/*,c:swords,c:pickaxes, etc.) and vanilla tags (mineable/shovel,fence_gates) for cross-mod compatibility.
- Registered standard conventional tags (
[!NOTE]
🔮 Roadmap — What's Coming in v0.9: The Shadows of Rednal & The Haunted Seas
Rednal's Dynamic Psychological Stalking System:
- Player Paranoia Meter: Increases the longer a player survives in the Locus Eclipsis without resting in Sleeping Bags.
- Phase 1 (The Distant Eye): Rednal stalks at the edge of the render distance, vanishing into smoke when looked at directly.
- Phase 2 (Whispers & Hallucinations): Flickering torches, false footsteps behind the player, and eerie cosmic chat messages.
- Phase 3 (Physical Manifestation): Surprise teleports, shadow clones, and brief gravitational distortions in combat.
- Warding Mechanics: Celestial Resonance Bell and Eclipse Ash Circles to banish Rednal's presence.
The Haunted Seas & The Caleuche:
- New Aquatic Biome — Sea of Eternal Mist: Deep violet ocean shrouded in peaceful, natural dense fog (decoupled from entity movement).
- Active Ship Boarding: Board the sailing Caleuche in open waters via ropes and ladders while spectral music plays.
- Ghost Merchants: Phantom sailors on deck trading rare ocean relics for Eclipse Shards.
- Mini-Boss — The Phantom Quartermaster: Defend the ship's hold to claim the Caleuche's Nautical Log.
The Abyssal Pinnacle Tier (Blood Obsidian & Void Crimson Crystal):
- Official Naming & Lore: Final lore integration and naming for the deep abyssal "no-mineral".
- Worldgen: Balanced abyssal deepslate ore vein generation and harvest mechanics.
- Pixel Art Overhaul: Ritual chiseled block with glowing occult core, faceted crystal prism, and molten blood ingot.
- Custom Volumetric 3D Armor: Complete model fix (GeckoLib bone rotation corrections, curved demonic horns, floating blade mantle, and layered pauldrons).
Eclipse Forge Transmutation Mechanics:
- Full in-game interactive GUI and crafting workflow: Netherite \(\rightarrow\) Eclipse Tier \(\rightarrow\) Blood Obsidian 3D Pinnacle Tier.
- Cosmic energy validation (requires active Solar Eclipse or presence within the Locus Eclipsis) and catalyst consumption (Blood Buckets & Crystals).
New Monsters & Spawn Corrections:
- Howling Shadows: Blind stalkers in the Plains of Silence that hunt players by sprinting/jumping noise.
- Cult Gargoyles: Stone statues inside cathedrals that awaken if altars are looted.
- Cultist Spawn Rework: Total fix for cultists spawning as massive "walls" at water level; restricted exclusively to cult structures, temples, and dedicated spawners.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

