Echo of the Void - Version 2.2.1
Curse Maven Snippet
What's new
# Echo of the Void 2.2.1
## Combat
- Every creature that fights you now scales with your gear the same way. A few of them were still way too easy to kill.
- Some hunters no longer give up halfway through an attack.
- Something you meet on the water might not stay in the water anymore.
- Most creatures swim a lot better now. Jumping in a lake is not a free escape anymore.
- Something down there wants your air.
## Balancing and polish
- One of the big events is a bit shorter.
- Something that stared at you from up close for way too long now keeps its distance.
- Creature cries now come from the creature and follow it as it moves.
- An old acquaintance knows how to eat, climbs properly now, and a wall will not keep it out for long.
## Fixes
- Creative mode players are no longer hunted or dragged into anything.
- A big event could leave a second copy of its creature behind.
- One creature would never come back for you after your first encounter.
- A hidden event could be missed for good if something else was going on at the time.
- Lots of small AI fixes.
This mod has no additional files

