Eating Animation Fork

A mod that adds sprite animations for edible and drinkable items Fork of Eating Animation

File Details

eating-animation-fork-1.21.11+1.0.0

  • R
  • Jun 21, 2026
  • 1.02 MB
  • 178
  • 1.21.11+7
  • Fabric

File Name

eating-animation-fork-1.21.11+1.0.0.jar

Supported Versions

  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4

Curse Maven Snippet

Fabric

modImplementation "curse.maven:eating-animation-fork-1582793:8291453"
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Fixed bugs that were encountered while porting the mod to 1.21.11

  • Eating animation no longer skips straight to the last frame. The range_dispatch blocks now have "scale": 0.033333 (1/30), matching the original mod's elapsed_ticks / 30.0F formula. Animation frames now switch at the correct times: frame 0 at ~11 ticks, frame 1 at ~21 ticks, frame 2 at ~27 ticks.
  • Potion item no longer shows a black/pink missing-texture box. Fallback now uses minecraft:item/potion (matching vanilla 1.21.11) with a packed-int tint default: -13083194 instead of the wrong potion_overlay model + list-format tint.
  • - Potions no longer turn grey while drinking. The minecraft:potion tint is now applied to all 3 drinking animation frames, not just the fallback. Healing potions stay red, night vision stays blue, water bottles stay grey-as-intended, etc.

Notes

  • First public release.

  • All 314 item animations (43 vanilla + 271 modded) are confirmed working.