ESO_1.20.1_1.094.jar
Curse Maven Snippet
What's new
Improved:
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Villager AI: Optimized pathfinding/AI logic to reduce RAM usage.
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Projectile Cleanup: Any projectile shot by any mob immediately despawns upon hitting the ground.
Added:
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Command:
/opt entitylim <N>(Default N = 40).
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Named projectiles/thrown items (e.g., custom Tridents) are excluded from being despawned.
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How it works:
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Limits active projectiles shot by a player to N. Once exceeded, the oldest projectile despawns.
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Limits active projectiles shot by player-placed dispenser/machine blocks to a separate cap of N.
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The limits are independent, allowing up to 2N total active projectiles per player across both sources.
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