Forge-1.20.1-2.4.16
Curse Maven Snippet
What's new
Fixed
- A client-only install on a server without e33chat no longer freezes WASD after joining: the join handshake is now only sent when the server actually has the e33chat channel. NeoForge hard-throws on a payload the peer never negotiated, and this send happened inside the vanilla login flow, skipping every initialization step after it — the world kept rendering but the movement-input object was never created, so the session could not move and logged nothing; servers with the mod negotiated the channel and never reproduced. (NeoForge 1.21.1)
Notes
- On servers without e33chat the panel and local features keep working; the group tab no longer appears (it always required the server side anyway). The log records
Server has no e33chat channel; skipping client hello.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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