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DynPlay

DynPlay is a server-side mod that adjusts the maximum allowed player count based on CPU load and allows you to change the max player amount without restarting the server.

File Details

dynplay-1.0.4.jar

  • R
  • Nov 14, 2025
  • 1.59 MB
  • 172
  • 1.21.1
  • NeoForge

File Name

dynplay-1.0.4.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:dynplay-1384535:7220951"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

# Patch Notes Since 1.0.1

## v1.0.2
- Added `/dynplay reload` to re-read `dynplay-server.toml` on the fly.
- Added `/dynplay interval <ticks>` to change CPU polling cadence without restarting.
- Introduced command feedback strings.
- Ensured manual overrides and interval changes are persisted.

## v1.0.3
- Added `allowExceedBaseMaxPlayers` config flag to allow admins to decide whether DynPlay may exceed the `server.properties` cap.
- If disabled, all computed/manual limits are clamped.
- Manual overrides and `/dynplay set` now respect that ceiling automatically.
- Improved clarity in logs and command feedback.

## v1.0.4
- Added configurable global minimum/maximum slots (`minAllowedPlayers`, `maxAllowedPlayers`).
- Added `/dynplay setmin` and `/dynplay setmax` commands (`0` disables the max).
- All limits (dynamic or manual) now pass through these clamps.
- Server list stays synchronized when values change.