File Details
DynamX Alpha 3.3.0
- B
- Jan 4, 2022
- 2.72 MB
- 17.2K
- 1.12.2
- Forge
File Name
DynamX-3.3.0-all.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
Public version of DynamX, in Beta.
The mod was built with Forge 1.12.2-14.23.5.2847, it is not compatible with older versions.
This version may contain bugs, thank you to report it on the DynamX discord !
Packs and support on the dynamx website.
CHANGELOG :
DynamX changelog version 3.3.0 :
Note : a lot of things changed in the synchronization system, and in the physics code, so note that you may encounter some bugs.
Important changes :
- Divided the input lag by 3 in multiplayer and by 5 in solo. It is now capped between 0 and 50ms, you will see the difference !
Note : in single-player, the physics are now simulated on the client side, this may break some addons.
- Improved the speedometer on the car hud
- Improved the lights system : now we can see the lights in the dark. Also added a few properties to make them blink and rotate.
- Fixed physics collisions updates when using WorldEdit, doors or MalisisDoors (including garage doors) : updates are now automatic.
Note : MalisisDoors requires a modified version of the mod, ask to Aym'.
- Now render all parts of obj models for vehicles, not only the "chassis" part. The addons can cancel the default rendering of selected parts.
Api changes :
- Added SubInfoTypes support on items
- Added "MaxItemStackSize" properties on items
- Allowed to use ":" in pack config values (allowing to write "modid:path" for instance)
- Improved TESRDynamXBlock code and add a post render event
- Added events for the obj items rendering
- Added a car hud icons system (HudIcons interface)
- Added the utility class CircleCounterPanel
- Refactored all events (now using private fields and getters)
Other changes :
- Added various cursors on the hud when hovering doors, seats or storages
- Added an admin permission to use the DynamX customization gui
- Improved server -> client pack sync (this is a configurable option on the server side)
- Removed MoreVehicles addon features from DynamX
- Now downloading ACsGuis version 1.2.1-3 by default
- Added "Enabled" property on doors
Fixes :
- Added new optimizations, and added new lags :)
- Optimized physics collisions of path and farmland blocks
- Fixed crashes linked to the terrain system
- Fix duplicate detection of vehicles in packs
- Fix physics collisions updates when using the DynamX blocks customization gui
- Updated translation
- Fixed bugs with the synchronization of players in seats (finally :O)
- Fixed ray-tracing and destruction of DynamX blocks
- Fixed the despawning of entities when moving away and coming back
- Fixed a bug in the sync of controls in singleplayer
- No more negative speeds on the hud
- Fixed the displaying of errored obj models : now correctly showing a placeholder
- Fixed a memory leak in the terrain code
- Fixed stair collisions generation
- Many little bug fixes and improvements of the api
- Translated the slopes command
Known bugs :
- We are aware of some random crashs of the native bullet engine with some modded blocks
- You may encounter some jerks while driving, especially with trailers, thank you for giving us feedback on this problem
- Steering wheel render jerks
- Seats rotation is not always correctly applied
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DOWNLOAD THE BASE PACK HERE !!
The base pack will allow you to have some vehicles, outfits and props to discover DynamX and play with !
To use it, simply place the file in the 'DynamX' folder, inside of your .minecraft.
Models made by Dartcher, under copyright.

