Dynamic Trees

Mods
9,177,392 Downloads Last Updated: May 10, 2021 Game Version: Forge

File Details

Filename DynamicTrees-1.12.2-0.7.8.jar
Uploaded by ferreusveritas
Uploaded Jun 10, 2018
Game Version 1.12.2
Size 529.65 KB
Downloads 87,333
MD5 14ab274c7cd1080543020c4a7bf636cb
Supported Minecraft 1.12 Versions
1.12.2

Changelog

The Bug Fix update

 

This release features important bug fixes, as well as numerous speed and config enhancements.

 

New Features:
- Added support for other dimensions other than the overworld
- Added blacklist for dimensions in config file
- Added config options for axe damage behavior.
- Added config options for enhanced leaves movement and canopy crashing
- Added config option to scale growth speed based on biome. Replaces ignoreBiomeGrowthRate with a float
- Added config option to make branch climbing optional
- Added the ability to generate in subterranean biomes like the nether
- Added French translation

 

Enhancements:
- Replaced IBiomeDensityProvider and IBiomeSpeciesSelector with unified BiomeDataBase to improve worldGen speed
- Added decor cancel to BiomeDataBase for use in decorate event to improve worldGen speed
- Huge improvements to SimpleVoxmap iterator to improve worldGen speed
- Replaced many BlockPos with MutableBlockPos in many iterators to improve worldGen speed
- Aging during worldgen tracks changing hydro values with a voxelmap to improve worldGen speed

 

Bug fixes:
- Fixed river biome being decorated with trees when it shouldn't be
- Fixed Map color support for Dynamic Leaves blocks
- Fixed cascading chunk lag problem(also improves worldGen speed)
- Fixed log dropper not being able to drop more than 64 logs
- Fixed leaves destruction algorithm so it doesn't take out so many leaves blocks when a small branch is harvested
- Fixed snow on trees during worldgen
- Fixed RoofedForest generation problems
- Fixed erroneous Dark Oak and Acacia branch hydration providers
- Adopted custom ray tracer to deal with cascading chunk lag errors
- Fixed apple harvesting and disable non-functional bonemealing
- Fixed Optifine leaves "flickering" problem
- Add safebounds to ageable to prevent Cascading Chunk Lag
- Explosions and harvesting now drop species sensitive logs
- Deal with dependent Dynamic Tree mod versions more gracefully

Additional Files