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Dynamic Trees

Trees that grow... Forests that spread.

File Details

GrowingTrees-1.7.10-0.4.5.jar

  • R
  • Nov 5, 2016
  • 96.29 KB
  • 3.3K
  • 1.7.10

File Name

GrowingTrees-1.7.10-0.4.5.jar

Supported Versions

  • 1.7.10
  • Trees now grow into tall grass and ferns in a more natural way.
  • Config file options for seed drop rate, seed plant rate, growth rate, etc.
  • Option to disable biome specific growth behavior.
  • Optional multiplier for wood harvested.
  • Option for trees to randomly die. (disabled by default)
  • Potions are now used for tree status effects. Bonemeal still works for raising soil fertility by one point.
    • Potion of harming - Depletes soil completely
    • Potion of Poison - Kills Tree
    • Potion of Swiftness - Trigger instant growth
    • Potion of Strength - Fertilizes the soil completely
    • Potion of Regeneration - Freezes the tree by turning the growing leaves into vanilla leaves
  • Trees no longer drop items when they are next to an unloaded chunk
  • Oak trees drop apples
  • Leaves won't grow on top of liquid blocks
  • Client/Server planting bugs fixed
  • Leaves blocks now notify neighboring blocks when they despawn so vines don't awkwardly float in the air.