promotional bannermobile promotional banner

DynamicRenderDistance

Automatically changes your render distance based on your frame rate (FPS). Fully configurable, client-side only.
Back to Files

dynamicrenderdistance-neoforge-26.2-1.3.0.jar

File namedynamicrenderdistance-neoforge-26.2-1.3.0.jar
Uploader
NikrecsNikrecs
Uploaded
Sep 9, 2026
Downloads
85
Size
115.0 KB
Mod Loaders
NeoForge
File ID
8845531
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:dynamicrenderdistance-1505683:8845531"

Learn more about Curse Maven

What's new

1.3.0

Config UI

  • Main screen is a single card: Enabled, live status, FPS/chunk rule, Mode (Quality / Balanced / Performance + Custom ring), Show HUD, Advanced..., Reset / Done / Cancel
  • The old dense scrollable list of every setting is now Advanced settings (Show Messages lives there)
  • Preset / Reset update the open card in place; values still save only on Done (Cancel / Esc discard)
  • Action-bar hint when picking a preset: Selected %s preset — press Done to save

Fixes

  • 1.21.1: status, mode, and card frame no longer look washed out under the menu blur
  • 1.21.11 / 26.2: key binds use the Dynamic Render Distance category (defaults unchanged: F8 / unbound / unbound)
  • Japanese, Russian, and Chinese locales are readable UTF-8 again

Commands

  • Setting subcommands (enabled, showHud, minFps, …) print the stored value when typed with no argument; passing a value still sets it

Loaders / versions

  • Added: Fabric 1.19.2, Forge 1.21.1, Forge 1.21.11
  • Dropped: 26.1 / 26.1.1 / 26.1.2 (Fabric & NeoForge). 26.2 remains
  • Architectury API is now required on Fabric and NeoForge (Forge jars do not use it)
  • Fabric API is declared on every Fabric jar

Client-only. Config path and JSON fields are unchanged.

If you're still on 26.1.x, stay on the previous build — or move to 26.2.

This mod has no additional files