forge_1.20.1_eyemod_1.1.0.jar
Curse Maven Snippet
What's new
1.1.0
Changed
- Removed the default idle eye animations (random gaze wandering and the squint/expression effects).
- Eyes now track the camera: the pupil follows head/camera rotation and reaches the edge of the eye on a full turn.
Fixed
- The pupil no longer clips outside the white of the eye.
Removed
- The animation speed slider in the calibration screen (no longer used now that idle animations are gone).
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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