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Dynamic Surroundings Rebirth by uawiegrfv

A Forge/NeoForge port of Dynamic Surroundings(original mod by OreCruncher) for Minecraft , bringing the classic ambient experience to modern Minecraft: biome ambience, material footsteps, aurora, fog effects, weather and more.
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DynamicSurroundingsRebirth-26.1.2-1.3.0.jar

File nameDynamicSurroundingsRebirth-26.1.2-1.3.0.jar
Uploader
uawyiegrfvuawyiegrfv
Uploaded
Sep 6, 2026
Downloads
36
Size
20.4 MB
Mod Loaders
NeoForge
File ID
8820663
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:dynamic-surroundings-rebirth-by-uawiegrfv-1666351:8820663"

Learn more about Curse Maven

What's new

Dynamic Surroundings Rebirth 1.3.0

Highlights

  • New creature footstep engine: mobs get material-based footsteps with landing thuds, jump and stop scuffs. Mobs that have vanilla step sounds keep them; those without (villagers, creepers, endermen…) get DS footsteps with per-class volume.
  • New /bubble server command: broadcasts a speech bubble to players within 30 blocks, displayed for 30 seconds and not posted to chat.
  • Player footsteps play centered-stereo again, just like 1.12.2.
  • New sounds: furnace ignition, thrown pearl/egg/snowball impacts, enchanting-table book sounds, and daytime insects.
  • Modern blocks gained proper footsteps and landing thuds: amethyst, bone, sculk, moss, tuff, copper, bamboo, honey, slime, froglights, shroomlight and more.
  • The hotbar selection frame glows soft red while holding a low-durability item; threshold configurable.
  • Morning fog no longer reduces view distance — it layers on top like 1.12.2.

Bug Fixes

  • Fixed sounds going silent after long play sessions (audio source leak).
  • Fixed ender pearl throws being silent over long distances.
  • Reverb intensity now applies instantly; footsteps keep reverb and underwater muffling.
  • Fixed ground scuff sounds playing when stopping mid-air.
  • Fixed the "restart required" badge showing on settings that apply instantly.
  • Fixed multiplayer issues when the mod is only installed on one side (1.20.1).

Other

  • New "Waterfall max volume" slider (default 0.5), applies instantly.
  • Default reverb intensity lowered to 60% of the previous value.
  • Loudness normalized across many step and landing materials.
  • Leaf-rustle wind ambience reworked; altitude haze now fades smoothly.
  • Settings reorganized under a "GUI" section.

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