File Details
DynamicStealth-1.12.2.107.jar
- R
- Oct 8, 2020
- 516.05 KB
- 7.5K
- 1.12.2
File Name
DynamicStealth-1.12.2.107.jar
Supported Versions
- 1.12.2
Fixed a major issue with touch sense (feeling and unfeeling entities were reversed!)
Replaced vanilla and Lycanite "look idle" AI tasks with a version that respects DS head turn speeds
Altered most vanilla "wandering" AI tasks so that they look toward the first direction they would walk in before walking, using DS head turn speed
Fixed a glitch where mobs would idly look at nearby creative/spectator players
Fixed a logic issue in the sight algorithm
Fixed issue with spectating through another entity
Improved entity fading with regard to entities that are normally translucent
Added interaction configs that account for blocked attacks
Fixed a bug that applied normal attack settings in addition to stealth attack settings when a stealth attack occurred (now it only applies one or the other)
If you had default settings, you shouldn't notice a change in behavior
Added some missing config translation keys
Mowzie's Mobs config compat
Added default NPE config for Deadly Monsters

