File Details
dynamic_progression_and_difficulty-forge-1.19.4-5.2.0.jar
- B
- Feb 22, 2024
- 137.71 KB
- 201
- 1.19.4
- Forge
File Name
dynamic_progression_and_difficulty-forge-1.19.4-5.2.0.jar
Supported Versions
- 1.19.4
Curse Maven Snippet
Changelog for Dynamic Progression and Difficulty (1.19.4)
Note
This change log includes the summarized changes. For the full changelog, please go to the Git Hub History instead.
5.2.0
- Fixed Fabric port dependencies.
- Added additional item class icons.
- Added dealt and hurt damage adjustments to the player stats screen.
- Improved item tooltip manager.
5.1.0 beta
- Added registry command to show all unregistered / registered items.
- Added item name mapping for better item detection.
- Added additional check to ignore item to avoid false positive detection.
5.0.0 beta
Next major release with new features and improvements. Note: This version is still in beta and should be used with caution.
- Refactored code and improved performance
- Added Fabric port
- Added extra player stats button and stats overview
- Maximum level is now 150.
- Improved network sync and client side payload for stats.
- Improved death penalty calculation.
2023.01.15
- Added Magic Spell Book weapon class.
2022.12.18
- Optimized stats calculation by skipping empty weapon classes
- Improved death penalty visibility to avoid confusions about missing experience.
2022.12.12
- Added Tinkers Construct to supported mods after fixed [#5007].
2022.11.18
- Fixed miss-categorization for specific "hammer" items.
- Disable Player vs. Player states and calculations, if PvP is disabled.
2022.10.31
- Added Paxel weapon class for paxel and aiot weapons.
- Added additional weapons for newer mods.
- Fixed smaller visual issues with delayed updates.
2022.10.09
- Fixed NullPointerException with specific arrows entities.
2022.09.18
- Improved translation and visual appearance.
- Added de_de translation.
2022.09.11
- Added rus_RU translation, thanks to XionioXMaster.
2022.09.03
- Added claw, claymore, fist, mace and spear weapon class.
2022.08.25
- Added Hand to Hand, Katana and Tachi Weapon class.
- Improved compatibility with epic fight mod.
2022.08.21
- Added Scythe, Shovel, Staff and Wand Weapon class.
- Improved mapping time and memory usage.
2022.08.20
- Improved weapon class detection and stats overview.
- Implemented player message for level ups.
- Improved overall performance.
2022.08.19
- Added dynamic weapon class detection to covering more mods without manually defining them.
Note: Please delete your
existing
config/dynamic_player_progression_and_player_difficulty-common.tomlfile to regenerate the new one.
2022.08.17
- Added configurable durability adjustments for weapons like axe, hoe, pickaxe so that they could be better used in fights.
2022.08.16
- Added new weapon classes with additional support for about 400 modded items.
- Optimized performance.
2022.08.14
- Fixed client side death counter.
2022.08.12
- Changed static text to translated text to allow better language support.
- Added additional mod items to the default list.
Note: It could be that you need to delete your
existing
config/dynamic_player_progression_and_player_difficulty-common.tomlfile to regenerate the new one.
2022.08.10
- Added stats button to directly show current stats and level.
2022.08.02
- Added additional mod support
- Added client sync for stats
- Improved tooltips to display synced client side data
- Adjusted default config values
Note: It could be that you need to delete your
existing
config/dynamic_player_progression_and_player_difficulty-common.tomlfile to regenerate the new one.
2022.08.01
- Added Weapon classes and adjustments based on experience
- Added prepared tooltips for supported weapons
2022.07.30
- Released first beta version for more detailed live testing.