dynamicoutlines-26.1.x-2.0.0.jar
Curse Maven Snippet
What's new
- Added support for Minecraft 26.1 to 26.2
- Added support for Golden Dandelions
- Added support for Sulfur Cubes
- Added a new setting that lets outline colors dim to match how dark it is around them
- Added a new setting to control whether invisible mobs can be outlined at all
- Added a new setting to control outlines when placement blocked so blocked spots stay hidden
- Added a new setting to let block outlines keep their normal color and visibility while being actively broken
- Fixed offhand items not being recognized for entity and block interaction highlighting
- Fixed block outlines not matching what you can actually do while sneaking
- Fixed block outlines no longer show as placeable on a face where you actually can't place anything
- Fixed copper chests, doors, and trapdoors while holding honeycomb or an axe and while sneaking
- Fixed spawn eggs not being recognized when used on a monster spawner
- Fixed command blocks not showing up as interactive
- Fixed farmland not showing as interactive when holding a plantable seed or crop
- Fixed farmland still showing as plantable even when something's already growing on it
- Fixed neutral mobs not switching to their hostile outline color when provoked
- Fixed cake so it no longer appears interactive when your hunger is already full
- Fixed outlines of horses, donkeys, mules, llamas, and zombie horses so it reads their Temper value
- Fixed beds so that standing near either the head or the foot is now judged correctly
- Fixed nautilus and zombie nautilus outlines not correctly reflecting feeding
- Replaced Cloth Config with YetAnotherConfigLib (YACL) for the in-game config screen
This mod has no additional files

