DynamicNights-1.0.0.jar
Curse Maven Snippet
What's new
Dynamic Nights 1.0.0
##Initial Release
Dynamic Nights is now available!
Added
-
Blood Moon
- +30% mob speed
- +50% mob attack damage
- +50% mob detection range
- Red moon visual effect
- Additional hostile mob spawning
- Temporary buffs removed at dawn
-
Fog Night
-
Heavy nighttime fog
-
Visibility reduced to approximately 32 blocks
-
Smooth fog transitions
-
Silent Night
-
Ambient and cave sounds muted
-
Music muted
-
Gameplay sounds remain unaffected
-
Storm Night
- Thunderstorm throughout the night
- Additional random lightning strikes
- Configurable lightning behavior
- Lightning server-side protection
Night Randomization
- Added random night modifier selection
- 4 unique night modifiers
- 25% configured chance for each modifier
- Blood Moon consecutive-night prevention
- Configurable night-selection behavior
Configuration
- Added
config/dynamicnights.json - Configurable mob buffs
- Configurable fog settings
- Configurable sound settings
- Configurable lightning settings
- Configurable spawn settings
- Configurable modifier chances
- Added
/dynamicnights reload
Multiplayer & Performance
- Multiplayer/server support
- Server-side event handling
- Mob spawning limits
- Lightning limits
- Server lag protection
- Automatic pausing of additional effects during high server load
Fixes & Improvements
- Initial stable implementation
- Temporary Blood Moon effects correctly removed at dawn
- Night modifiers correctly reset between nights
- Added safeguards against excessive mob spawning and lightning
Every night is different. 🌙
Survive the night. Whatever it becomes.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

