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Dust

A magic mod based on Crystals and their properties.

File Details

Dust - 1.18.001

  • R
  • Dec 4, 2021
  • 552.05 KB
  • 174
  • 1.18
  • Forge

File Name

dust-1.18.001.jar

Supported Versions

  • 1.18

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dust-240642:3548552")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Initial 1.18 Release

 

To get Started Player will need to locate a Colored Geode in world, Harvest some of its crystals, and convers stone into crystal stone using the crystal nodes inside. 
Then The player can craft the color applicator using the crystal stone around a piece of paper, this can save the colors of crystals inside it (up to 8 colors each).

- Crouch Right Click on a crystal block with the Applicator to Save a color,

- then Right click on any crystal stone related block to recolor it that color,

- crouch right click in either hand to cycle through the list of saved colors,

- Holding the applicator in the offhand while placing stone related blocks will auto color them the selected color.

Next craft the Linking Tool and Upgrade tool, youll need some dye and crystals to do this.
After that you can craft Pedestals, 3 crystal stone slabs on top, and 4 stone in an upside down "T" shape under  the slabs (all the same color)
Pedestals can hold Items, Fluid, Energy, and XP all at One time, and when linked to another, transfer it simultaneously.
Next with the Upgrade tool and some gold ingots, craft the Base Upgrade, and combine it with a hopper, This makes an Import upgrade (craft this alone to make the export upgrade, and again to go back to import).
- With Upgrade in the offhand, You can cycle its 'Modes' with a crouch right click,

- While still in the offhand, right clicking a pedestal will insert 1.

- the pedestal can now pull out what is specified by the mode, from the block 'below' it ('below' changes based on the orientation of the pedestal)

- To remove the upgrade, offhand the Upgrade Tool and left click the pedestal.

Next Take the Upgrade tool in your main hand, and crouch right click it in the air once, This, is the filter tool.
Use the filter tool surrounded by sticks in a crafting table to make the Filter Base, this combined with other items, like wool, glass, iron bars, bread, books, etc can make various filters.
Using wool and a filter base, craft an Item FIlter.
- To set the filters contents, crouch right click it while its in your main hand, on an inventory like a chest, the items inside will be setup in the filter (item tooltip will reflect this)

- To change its 'Modes', like the Upgrade, put the filter in your offhand, then crouch right click in the air to swap modes. Any time the icon changes to a 'blank' center texture, it means the filter cannot be setup using an inventory.
- To setup fluid filters, you must have the bucket of the fluid you want in the chest you click on.
- To swap the filter 'Type' While holding the filter in the offhand, right click in the air, this will switch between Whitelist (default) and Blacklist.

- To insert a filter, have it in the offhand when you right click a pedestal.
- To remove the filter, have the Filter Tool in the offhand, and left click the pedestal.
- To clear a filter, set it up on an empty inventory, OR craft it in your crafting grid to reset it back to default.
Lastly, Linking pedestals, 

- Take the Linking tool, Crouch Right Click a pedestal to select it (This is the receiver)
- Right click that pedestal once to toggle on the linking range render, anywhere inside that box you can link to  another pedestal.
- Crouch right click on the second pedestal (This one will send items, fluids, and energy to the first one, depending on if it has a filter preventing it from doing so.)

Alright, that about sums up how to get started right now, this is just the initial port, but over the course of 1.18 i will be adding more and more content, so always check the wiki for the most updated info on what is new!

There is a bit more I didnt discuss, but that can be learned from the wiki, or reading the item tooltips in game.