In Duplication Hit, combat is no longer just destruction it becomes a caotic mess
Whenever a player damages a living creature and the hit is not fatal, the entity divides, creating a fully functional
Clones preserve data, behavior, and traits from the original entity, and they are also capable of duplicating if they survive subsequent hits.
The mechanic only activates from player attacks, never affects players directly, and respects death: if the hit kills the entity, no duplication occurs.
Players must choose between dealing damage or managing multiplication
Duplication Hit does not add new mobs or items.