File Details
dungeonsmobs-2.1.0-all.jar
- R
- Jun 26, 2026
- 14.80 MB
- 173
- 1.20.1
- Forge + 1
File Name
dungeonsmobs-2.1.0-all.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Models
Numerous mobs have new, non-geckolib models:
- Redstone cube (made by Emptycoso & Andrejulio)
- Mountaineer (made by Pasticcino & McFella)
- Iceologer (made by McFella)
- Royal Guard (made by McFella)
- Vindicator Chef (made by McFella)
- Skeleton Vanguard (made by McFella)
- Mage (made by McFella)
- Necromancer (made by McFella)
- Drowned Necromancer (made by McFella)
New Mobs
- Added armoured pillagers & vindicators (models were made by McFella)
- Added the redstone monstrosity (model was made by Pasticcino)
- It spawns in the final wave of raids on hard difficulty
Endersent Rework
- The endersent's animations work properly now
- The endersent has a smash attack that was partially borrowed from Goety
- The endersent no longer spawns in strongholds. Instead, it spawns in an underground lair that can be located with a map found in stronghold chests.
- Should Just WorkTM with modded strongholds.
- If Goety is installed, void crystals will appear in the lair.
- A weaker variant of the endersent that doesn't carry an eye of ender spawns naturally in the outer end. This is subject to change if enough people complain.
Dungeons Gear
- Added numerous items & enchantments
- Dungeons gear loot will now generate in idas's structures if you have that mod installed.
Dungeons Libraries
- Added the soul system.
- The soul bar's assets & overlay code are borrowed from Goety. Many thanks to Polarice for making his mod open source.
- Speaking of Goety, this mod's soul system will defer to Goety's if Goety is installed.
- Added elites.
- Library features should be complete, & will be split into their own mod soon.
Bug Fixes
- The whisperer no longer crashes the game while in water.
- Watchlings deal damage in sync with their attack animation.
Boring Technical Stuff
- I did a lot of code cleanup that will hopefully make it easier to add more bosses at some unspecified point in the future.
- Some of the abstractions I made for vanilla models & animations were inspired by Goety, but were not taken directly from the mod.